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Message ID: 18221
Date: Fri Apr 28 16:52:01 BST 2000
Author: Sylly Songsynger
Subject: Re: [eqbards] Z-axis


Overheard on guildsay:

"need help with a CR....fell in a pit...."

"levitate above and /corpse..."

"tried that - didnt work..."

"were you right over it?"

"yes, i think so...."

"oh crap, they may have fixed the z-axsis... that is gonna make CR in
Phinnie's lair (kedge keep) a royal PITA..."

Sylly

----- Original Message -----
From: "Peck White" <pwhite@...>
To: "'eqbards@onelist.com'" <eqbards@egroups.com>
Sent: Friday, April 28, 2000 7:03 AM
Subject: [eqbards] Z-axis


> Well, last night I ran a small test to see if the third number in the /loc
> does indeed mean the z-axis problem is fixed. I grouped with a guildmate
> and had her go to the top of the ramp to the Paladin guild in FV. I then
> ran down the bank to the base of the tower so that I was directly
underneath
> her. I then played HoR. She felt no affects. I then ran about 1/2 way
up
> the bank and had her walk down the ramp. Still no affects. It wasn't
until
> I came back up to her level that her wounds started healing.
>
> FYI,
>
> Tomerrilin