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Message ID: 18957
Date: Wed May 24 16:53:39 BST 2000
Author: Lonnie Lewis
Subject: RE: [eqbards] Song Damage
> -----Original Message-----
> From: Kimes, Dean W. [SMTP:dean_kimes@...]
> Sent: Wednesday, May 24, 2000 10:27 AM
> To: 'eqbards@egroups.com'
> Subject: RE: [eqbards] Song Damage
>
> That's good to hear. I saw the damage figures and the potential double
> resist and thought my lvl 30 song might turn out to be as unexciting as
> the
> level 29 one I just got. It still seems peculiar that our level 2 song
> outdamages it though. At what level will my songs start moving up the
> scale? I noticed last night something that has been bugging me a bit for
> a
> couple of weeks.
>
> Here I am 29th level and except for special situations I still pretty much
> use mostly the same songs I did at 10th. I'm using Anthem (or Chant of
> Battle depending on enchanter), Jig, Hymn, Accelerando, and Chords. Of
> the
> other 3 slots only Largo's and Psalm of Warmth see extensive usage. Charm
> I
> keep for mega taunting off our casters. So basically 5 of my 8 spell
> slots
> are still 10th level or below. I tried using Denon's instead of Chords
> for
> a while, but the double resists on Denon's definitely lower its
> performance
> significantly. I found it to be resisted by whites and up 14.7% more than
> Chords. That lowered its damage potential to below Chords.
>
> Even in all instrument I've found that in my combo of Largo's, Chords,
> Hymn,
> and Denon's, its Chords and Hymn that have the most effect. Denon's gets
> resisted too often, and Largo's isn't far behind. These experiences leave
> me wondering how songs with 3 or 4 effects will ever stick. What sort of
> resists are you higher levels seeing? Maybe I've just had a bad run of
> randoms lately but from what I've seen, songs with more than one effect
> just
> get resisted way too much. A grouping class ends up fighting mostly stuff
> that cons above them which just magnifies the problem at least in my
> experience the last month or two.
>
> Kitasi
>
> -----Original Message-----
> From: Reece, Tom CPT- 25IDL G4
> [mailto:g4mntofcr@...]
> Sent: Tuesday, May 23, 2000 6:31 PM
> To: eqbards@egroups.com
> Subject: RE: [eqbards] Song Damage
>
>
> I've found FCC to be pretty reliable against yellow and below mobs. The
> double
> resist rate problems you have with Lullaby don't appear to work the same
> way
> with this song. In fact, I'm inclined to believe the mob only gets one
> chance
> to resist. And if it sticks, then it helps getting your other songs to
> stick.
> I've had this song memmed every since I got it.
>
> Galtin
>
> -----Original Message-----
> From: Kimes, Dean W. [mailto:dean_kimes@...]
> Sent: Tuesday, May 23, 2000 5:38 AM
> To: 'eqbards@egroups.com'
> Subject: [eqbards] Song Damage
>
>
> So FCC never outdamages our level 2 song???
>
> With double the resist rate (due to two effects) and less damage is this
> really worthwhile for the -MR?
>
> Kitasi
> "an unseeable amount of xp from 29th"
>
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