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Message ID: 19312
Date: Fri Jun 2 21:23:50 BST 2000
Author: beatdropbattledrum@hotmail.com
Subject: Re: minotaur horn change?


So be it. Personally, I hate opening trade windows because of the
space between the Melee/Inventory slots. Besides, remember, this
will be a client side personal choice.

--- In eqbards@egroups.com, "Kimes, Dean W." <dean_kimes@d...> wrote:
> Nope. They have to check that area to see that it isn't over
another player
> or npc for example or it becomes a give, not a drop. Now if they
made the
> flag No Drop/No give, maybe it would work, but otherwise I would
imagine it
> is more complicated than you are presenting. Just like on the
boats you
> cannot drop or give objects away. Both things are eliminated not
just one
> so likely they are interconnected. Once you get that cursor over a
moving
> environment there is a lot more going on than just a simple button
action.
>
>
> -----Original Message-----
> From: beatdropbattledrum@h...
> [mailto:beatdropbattledrum@h...]
> Sent: Friday, June 02, 2000 2:14 PM
> To: eqbards@egroups.com
> Subject: [eqbards] Re: minotaur horn change?
>
>
> Button or not, it is still a computation of a mouse click. You
click
> destroy button item gets destroyed. You click an area item gets
> dropped. I still think that it is just as simple as the destroy
> thing.
>
> --- In eqbards@egroups.com, "Kimes, Dean W." <dean_kimes@d...>
wrote:
> > Because the destroy action is connected to a button where as
> dropping an
> > item occurs in the visible area of the screen. There isn't a
clear
> trigger
> > for the option like there is for destroy. Maybe it isn't a big
> deal, but I
> > suspect that if it wasn't they would have done it already given
the
> numerous
> > bugs with containers, lore items, lore containers, etc. poofing
> whep dropped
> > accidentally.
> >
> > Kit
> >
> > -----Original Message-----
> > From: Kevin L. Crawford [mailto:Lyrnia@h...]
> > Sent: Friday, June 02, 2000 2:06 PM
> > To: eqbards@egroups.com
> > Subject: Re: [eqbards] minotaur horn change?
> >
> >
> > Uhh your options would only affect you, not others. Why would
you
> not give
> > that option to players on PVP servers? your private settings on
> your pc
> > don't affect other players. It's a personal setting, just like
the
> 'prompt
> > on destroy' option we already have.
> >
> > **tries to figure out why this is such a difficult concept to
> grasp**
> >
> > Lyrnia Jongleur
> > The Baffled Bard
> > ----- Original Message -----
> > From: "Kimes, Dean W." <dean_kimes@d...>
> > To: <eqbards@egroups.com>
> > Sent: Friday, June 02, 2000 3:11 PM
> > Subject: RE: [eqbards] minotaur horn change?
> >
> >
> > > with no drop option unavailable on pvp servers I assume?
> > >
> > > Kit
> > >
> > > Just say NO to pop-up boxes :)
> > >
> > > If they implement this the way it should go is: Drop, Confirm,
No
> Drop.
> > > If set to Drop everything behaves the way it does now.
> > > If set to Confirm you get the annoying confirmation box.
> > > If set to No Drop your items act as No Drop items.
> > >
> > >
>
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