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Message ID: 20065
Date: Tue Jun 27 22:29:32 BST 2000
Author: Mike Merck
Subject: Re: [eqbards] Another Lullaby question
> From: "Kimes, Dean W." <dean_kimes@...>
> Reply-To: eqbards@egroups.com
> Date: Tue, 27 Jun 2000 14:02:22 -0600
> To: "'eqbards@egroups.com'" <eqbards@egroups.com>
> Subject: RE: [eqbards] Another Lullaby question
>
> Well I considered that argument and promptly rejected it after we ran a
> simple test. The enchanter can cast Breeze on themself and keep a group of
> 4 mobs that are even cons, mezzed forever. The resist rate isn't high
> enough to give them much trouble since it's below 10% and the mez lasts
> longer than it takes to med back the mana.
>
> I then tried the same tactic with lullaby. 6 greater heals later I gave up.
> Lullaby met with about 40% success on the even cons. That means it reduced
> damage by 40%. Largo's reduces damage by 30%, is seldom resisted, and
> doesn't stop reducing damage when someone smacks the target.
>
> I don't want 90% success. If it worked 75%of the time on even cons at high
> charisma Lullaby would be viable. Not as good as an enchanter by any means
> since it lasts 6 seconds, it's all you can do if you keep them mezzed other
> than swing waking up the one you are hitting. It doesn't even begin to make
> enchanters obsolete.
>
> Its duration of one tick should be more than enough to balance it out. Add
> a higher resist rate than enchanters and it would still be ok. I certainly
> don't recall anyone ever claiming it was ridiculously powerful back when it
> did work 85% of the time. Nobody claimed that enchanters were made obsolete
> by this. This song used to be very useful and got me into quite a few
> groups from level 15-18. Since it has been broken I have used it combat
> exactly 3 times. I put it away in disgust all three times.
>
> Kitasi
>
> -----Original Message-----
> From: Mike Merck [mailto:mmerck@...]
> Sent: Tuesday, June 27, 2000 12:01 PM
> To: eqbards@egroups.com
> Subject: Re: [eqbards] Another Lullaby question
>
>
> I think the reason lullaby will never work to the degree we all want it too
> is simple - it would devalue the enchanter class to such a huge degree there
> would hardly be a need for them. It would be so hugely unbalancing that VI
> will never make it work the way it seems it should.
>
> An AoE mez that doesn't require mana, doesn't require targeting, allows you
> to melee as well and crowd control with no effort, risk or thought other
> than hitting a single hotkey is just too powerful.
>
> It's the same reason they nerfed 54 chains.
>
> Maybe what people should do is offer suggestions about how to balance the
> song in a different way other than having it not work 90% of the time. Like,
> make it cost mana for each pulse or make it effect the bard as well as the
> mobs, or make it a single pulse song instead of a constant one.
>
>> After looking over the Lullaby data again while posting a huge
> sledgehammer
>> of a question hit me over the head.
>>
>> Why does Lullaby have a secondary resist???
>>
>
>
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