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Message ID: 21069
Date: Wed Aug 23 22:15:51 BST 2000
Author: Daniel Sniderman
Subject: RE: [eqbards] Chains Nerf to Stay????


Pardon a paranoid rant here - but I've worked as a programmer since 1984.
Several times in my career - I inherited some code (I'm proud to say - I
never originated any) - that was so complex and poorly written that everyone
was really afraid to go in and mess around with it much. The code was
usually too big and important to get management approval to spend a
significant amount of time just rewrite the sucker.

You'd try to make changes around it as much as possible to get anything
done - but from time to time - you just had no choice to open up the hood
and muck around there. After you did - often you'd find you created a few
new problems despite your best efforts.

Sometimes we'd be able to convince the users to live with the new quirks
because the end result was still much better than what we started out with -
and they had other stuff they wanted us to work on. You'd always hope for
that big project that would have the budget to sneak in the time to re-write
it even if wasn't necessary to get that project done.

Now we've seen tons of cool new stuff come in with the client. New colors
for example. Shoot, the turnaround from when someone suggested the LFG flag
to implementation seemed like two weeks. I'm guessing the "chat shell",
"who's online" etc is simple and nicely written.

Sure seems to be lots of signs that the Spell System is one nasty goop of
poorly written, implemented, and tested bit of nastiness...

Slyde

-----Original Message-----
From: Kimes, Dean W. [mailto:dean_kimes@...]
Sent: Wednesday, August 23, 2000 3:50 PM
To: 'eqbards@egroups.com'
Subject: RE: [eqbards] Chains Nerf to Stay????


Just another example of Verant's attitude towards it's players. They screw
up a change, then decide since it isn't (in their opinion) too bad a
screw-up, they say it's now "as intended". At this point the only thing
keeping me playing is I have already paid for two more months yet, and the
other games I am interested in are not out yet. If either of those things
were not true I would already be gone, solely due to Verant's attitude.

Kit

-----Original Message-----
From: Ken Bachman [mailto:kbachman@...]
Sent: Wednesday, August 23, 2000 5:46 PM
To: eqbards@egroups.com
Subject: Re: [eqbards] Chains Nerf to Stay????


See the thread I posted on the Gameplay forum. Read my post, and
Abashi's response. Chains is NOT going to be fixed. Well, maybe in two
years, after one of these "we post for four months in order to get a
confused one sentence reply" deals.

http://boards.station.sony.com/everquest/Forum2/HTML/006818.html

Kenross Cantoforjado, 52 songs, Innoruuk, considering retirement


Bill Mann wrote:
>
> An extra 2cp from me ;o)~
>
> The last time Gordo shot off his mouth about this, it caused everyone to
get
> into a tizzy over nothing (ie: Ester basically said that he had no idea
what
> was going on in regards to bards). Therefore, I'll hold my heated
comments
> until Ester herself says that.
>
> -=B=-
> 40.6
> The Rathe

> ----- Original Message -----
> From: Donny Dane <ddane01@...>
> To: <EQ-Bards@egroups.com>; <eqbards@egroups.com>
> Sent: Wednesday, August 23, 2000 7:19 AM
> Subject: [eqbards] Chains Nerf to Stay????
>
> > here's a quote from Gordon:
> >
> > When will the bard songs lullaby (AOE mes song), chains (level 23
> non-exploited snare song) and pixie strike (target mes song) be fixed?
> >
> > Ester is looking into lullaby and pixie strike, but we've had some other
> things pop up over the past few weeks that have taken priority. Regarding
> chains, it's working as it is supposed to. I understand that the claim is
> that it doesn't work as well as it did before NPC change that wasn't
> necessarily supposed to affect it, however upon looking into it we've
> determined that the way it works now is sufficient for the spell.
> >
> > (extracted from:
http://eq.castersrealm.com/viewarticle.asp?Article=2228)
> >
> > original thread on everwhine:
> http://boards.station.sony.com/everquest/Forum2/HTML/006818.html
> >
> > Sounds to me like they ain't gonna fix the Chains nerf...
> >
> > MacGrough Mich'Rathe
> > 24th Song Bard
> > Solusek Ro Wanderers



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