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Message ID: 21272
Date: Thu Sep 7 22:46:43 BST 2000
Author: Kimes, Dean W.
Subject: RE: [eqbards] Lullaby Update - looking real bad


My response was goodbye. I'm tired of being lied to, led on walks down the
garden path, whatever you want to call it. When the Master Spell designer
states that a song/spell should "work just like mez, but mez lasts a lot
longer" and that could not be farther from the truth, I think it's time to
pack it in. It's too bad really, but the ridiculous nerfs of the bard class
have made it not only not fun to play any longer, but have spoiled the whole
game experience for me. When my Druid 5 levels lower than my bard can take
on mobs that are 5 levels above what my bard can fight effectively (all
without kiting) there is no balance. Neither character has an easier/harder
time getting around, selling stuff, getting into groups etc. The only thing
my bard had over my druid was versatility and that has disappeared over the
course of the last year. Heck my druid's level one Snare spell works better
than my level 23 Chains song does. I just don't have the patience any more
for the BS. Hopefully I'll see many of you in a later incarnation. Now I
just have to decide what to do until my paid time runs out. Walking around
petitioning every "Reallyfubar" and "Bytemiass" sounds like a good use of
the time.

Kit
"sadly walking towards the setting sun"
"which may be East if I'm in OOT currently"

-----Original Message-----
From: Daniel Sniderman [mailto:fuzzbone@...]
Sent: Thursday, September 07, 2000 3:21 PM
To: EQ Bards
Subject: [eqbards] Lullaby Update - looking real bad



http://boards.station.sony.com/everquest/Forum2/HTML/011697.html

Question is - how should we respond if and when they state "It works as
intended"...

Slyde

Abashi
Station Member posted 09-07-2000 12:56 PM
----------------------------------------------------------------------------
----
>>>Could you give EsterTheTester a small ring and let her know that
resistance rates are based on player level NOT spell level?
Actually there are components of both depending on the spell.

Some spells are inherently more or less resistable than others. An example
of this is the "Fear" series. The higher levels of the fear series are
inherently less resistable.

Concerning caster level, it's not so much the casters level as it is the
casters level versus the level of the target. Resistance values receive a
modifier based on this difference.

>>>If you could let her know this it would really help with her testing of
Lullabye for Bards.

The testing is complete, the game designers and programmers have been
consulted, and results are in. I'm afraid that the bards will not like those
results. We'll announce more later today.

-Gordon




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