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Message ID: 21314
Date: Fri Sep 8 22:27:46 BST 2000
Author: Reece Tom R CPT 25 ID L G4(n)
Subject: RE: [eqbards] Horizons (was Official confirmation from Ester)


Ubiq (UWOO designer) hates grief PKers with a passion. As a result, he is
placing increased importance on creating a system that punishes them
harshly.

I think jhenders was correct in that developers realized that EQ with PvP
switch was commercially more successfully than UO with rampany PKing. But I
think they also know that many EQ players (like me) would play a PvP game if
there was a strong punishment for PKing. So from a business perspective, it
is in their benefit to develop such a system. And thats why all the 3d
generation MMORPGs are leaning in that direction. Like I said earlier it
remains to be seen if their solution actually works. May take the 4th
generation of MMORPGs before they finally get it right.

Galtin of E'ci

-----Original Message-----
From: Kimes, Dean W. [mailto:dean_kimes@...]
Sent: Friday, September 08, 2000 10:52 AM
To: 'eqbards@egroups.com'
Subject: RE: [eqbards] Horizons (was Official confirmation from Ester)


I don't think anyone would be against PvP without the grief players, well
almost no one. If anybody can figure out how to get rid of the grief PK'ers
they will have one heck of a game on their hands. It's sort of the holy
grail of MMORPG's since long ago in the days where MUD's were all there was.

One point they are taking at Horizons that all the others have ignored is
this. They don't care if the anti-grief PK solution they implement is
unfair. In fact they hope it so grossly unfair as to make grief PK'ing
rapidly get to the point of you log in with your PK'er, you die.

Kit


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