I was playing my cleric this weekend.
I have my #4 button set up to throw my main heal, and #0 set up with the
Spells hotkey.
I think I have the following imprint on my left index finger:
$
4
and the following imprint on my right index finger:
)
0
Hehe... :) Stand, heal, sit. Stand, heal, sit. Had an awesome group.
Had one main tank that managed to take *all* the beating, so didn't have to
jump around targeting people. :)
Atonal Steelstring - 26 Bard
Alvernan - 19 Cleric
(which should also explain it if/when I get eqbards confused with eq_cleric
when posting)
-----Original Message-----
From: Matt DeBarger [mailto:
mattdeba@...]
Sent: Monday, January 22, 2001 10:08 AM
To:
eqbards@egroups.com
Subject: Re: [eqbards] OT Complete heal (was Numbers on Bards)
> To me here's the problem: Post 50; to go to most dungeon locations - it's
> impossible without both a Cleric and Enchanter. How many times have you
had
> a group together in say Sebilis - and didn't go deeper because you didn't
> have the right classes?
>
> IMHO - this is a terrible flaw of EQ and needs to be rectified. Improving
> Crowd Control capabilities of Bards helped; and improving healing for
> Shamans and Clerics could be another. Perhaps there are other better ways
> that don't involved "nerfing" clerics indirectly...
>
I agree with both sides of this :-(
I hate when I can't get a group going because we lack a cleric. However
clerics give up a LOT to be as good at healing as they are. If you are going
to improve shaman/druid healing, clerics better get thrown a pretty big bone
too.
Elfson Allegro 50 (WOOHOO!!!!) Half Elf Bard
Legba O'Bluwe 35(groan...) Dwarf Cleric
Veeshan Server
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