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Message ID: 23719
Date: Mon Feb 5 21:40:47 GMT 2001
Author: Mike Finger
Subject: Re: [eqbards] Changes on Test for all Classes.


The nerf on the Donal's makes perfect sense to me. It is too powerful an
item. They have also mentioned that were going to look at tuning down those
high velious mobs that require the BP. I wish people would read the ENTIRE
post and not just the parts that upset them.

I don't see why everyone is so mad about this change. They put in an item
that ended up being more powerful then they expected, so they are tuning it
down.

Kinda takes the challenge out of the mob doesn't it? Get a cleric in your
group with the BP and one warrior can take any, and I mean ANY mob that does
not outright kill the warrior in 30 seconds. As longs as your cleric can
click fast enough. Kinda ruins the game. There is more to this game that
the ph4t l33t. Otherwise it would be dead now.

Plus, the way they were talking about nerfing it, still makes it a powerful
item. The cleric could still completly heal the party in 3 minutes (no
change here from the original BP), after that the first person has 4.5
minutes (or whatever they set as the buff time) before they can have the BP
used on them, again. Not bad, in my opinion.

Well, flame all you want. I don't care, I support the change. It's good
for the game as a whole.

----- Original Message -----
From: "Cranfill, Wendy" <Wendy_Cranfill@...>
To: <eqbards@yahoogroups.com>
Sent: Monday, February 05, 2001 2:41 PM
Subject: RE: [eqbards] Changes on Test for all Classes.


> Well honestly, the nerfs to Donals are NOT justified, in my opinion,
because
> they have stated that many of the Velious mobs were designed with those
BPs
> in mind. They hit for ungodly amounts and quickly and have insane amouts
of
> HP themselves like 200k. If they downscale these mobs then maybe I would
> support the nerf but if not, well the increase in CR time alone will begin
> to make the game unpalatable to me. But then I'm in a bad mood today :P
>
> Halana/Tani
>
> > -----Original Message-----
> > From: Kimes, Dean W. [mailto:dean_kimes@...]
> > Sent: Monday, February 05, 2001 1:35 PM
> > To: 'eqbards@yahoogroups.com'
> > Subject: RE: [eqbards] Changes on Test for all Classes.
> >
> >
> > I'd heard about the nerf to Donal's which is probably well
> > justified, but
> > not about Complete Heal. What are they planning on doing to
> > Complete Heal?
> >
> > I see the Eq Casters' post said defensive skillS, wonder if
> > they really
> > meant Defense skill only? I can think of some other minor
> > tweaks I'd like
> > to see to bard skills, skill caps come to mind.
> >
> > Kit
> >
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