[Next Message in Time] |
[Previous Message in Time] |
[Next Message in Topic] |
[Previous Message in Topic]
Message ID: 23720
Date: Mon Feb 5 21:55:22 GMT 2001
Author: Cranfill, Wendy
Subject: RE: [eqbards] Changes on Test for all Classes.
> -----Original Message-----
> From: Mike Finger [mailto:mike_finger@...]
> Sent: Monday, February 05, 2001 2:41 PM
> To: eqbards@yahoogroups.com
> Subject: Re: [eqbards] Changes on Test for all Classes.
>
>
> The nerf on the Donal's makes perfect sense to me. It is too
> powerful an
> item. They have also mentioned that were going to look at
> tuning down those
> high velious mobs that require the BP. I wish people would
> read the ENTIRE
> post and not just the parts that upset them.
>
> I don't see why everyone is so mad about this change. They
> put in an item
> that ended up being more powerful then they expected, so they
> are tuning it
> down.
>
> Kinda takes the challenge out of the mob doesn't it? Get a
> cleric in your
> group with the BP and one warrior can take any, and I mean
> ANY mob that does
> not outright kill the warrior in 30 seconds. As longs as
> your cleric can
> click fast enough. Kinda ruins the game. There is more to
> this game that
> the ph4t l33t. Otherwise it would be dead now.
>
> Plus, the way they were talking about nerfing it, still makes
> it a powerful
> item. The cleric could still completly heal the party in 3
> minutes (no
> change here from the original BP), after that the first person has 4.5
> minutes (or whatever they set as the buff time) before they
> can have the BP
> used on them, again. Not bad, in my opinion.
>
> Well, flame all you want. I don't care, I support the
> change. It's good
> for the game as a whole.
>
>