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Message ID: 24145
Date: Thu Mar 1 01:03:29 GMT 2001
Author: sklug@san.rr.com
Subject: Re: Whats the arguement?
--- In eqbards@y..., Jeffrey Sue <jsue@r...> wrote:
> At 07:22 PM 2/28/01 -0500, you wrote:
> >reply:
> >
> > > well it started out by someone saying dirge was useless due
> > > to recast time and
> > > resists. i said what resist problem, i never have any, and
> > > it is useful in some
> > > situations including pvp.
> >
> >never huh? i will go with some nevers too. i have never had this
land on
> >an uber mob. i have never had this land on a character i am
dueling who is
> >equal or higher level than me and has any sense to put some MR
gear on. and
> >i will never have this memmed if i am exp'ing or raiding.
>
> well never having a resist problem doesn't mean i have no resists,
just that the
> resists are not excessive. i don't know what you
consider ''ubermob'' being from
> afterlife, but i was able to land this on innothule and maestro. i
don't have the opportunity
> to fight mobs much bigger than that at this time.
>
> > > i pointed out 2 good ways to
> > > get quite a bit of damage
> > > out of this song (one of which was in an enchanter group,
> > > where many people think
> > > they are useless). the song has been compared to harm touch,
> > > and i think it compares
> > > favorably to harmtouch with respect to damage/refresh time.
> >
> >you call good damage 0.20 damage/second? and that's being
conservative,
> >it's actually less. you pointed out ways you can use the song,
they are not
> >good ways they are just ways you used to point out to people that
you do not
> >think it is useless. harm touch doesn't take a spell slot, and
does a lot
> >more damage and is resisted far less with it's recent changes and
i think a
> >new SK discipline, and DDD is a waste of a song slot.
>
> well, for those people who complain that they are useless when
grouped with an
> enchanter, they should have plenty of open spell slots since they
can't figure out
> anything else to sing. harmtouch does a lot more damage on a per
second basis
> than dirge? harmtouch would have to do more than twice as much
damage as dirge
> and you must only get a single target with dirge every time in
order for this to be true.
> i pointed out 2 good ways to get more than 1 target on a regular
basis even when
> grouped with an enchanter.
>
> > > i almost never solo.
> >
> >i am guessing you almost never go up against uber mobs in SoV or
even Kunark
> >either. you would not think bards are overpowered. i think we
kick ass in
> >an exp group, but i don't think that means we need to be extremely
> >unimportant on raids.
>
> how many other classes are not extremely unimportant on raids?
clerics, warriors,
> rogues? any others? balance could mean overpowered in some
instances and
> underpowered in others. clerics for example are very good in
groups and uberraids
> but aren't very good solo. druids are very good solo, pretty good
in groups, and not
> very useful on uberraids either.
>
> like i have said many times prior. the bard's biggest strength is
filling the gaps in a party.
> on a large raids there aren't (or shouldn't) be gaps to fill so we
will be less effective. except
> for the few people in uber guilds who only go on raids, what is the
percentage of raids to
> ''normal'' hunting? maybe 90/10? so if we're overpowered in 90%
of the game and underpowered
> in 10%, doesn't that work out to being overpowered as a class?
>
> >Shada