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Message ID: 2485
Date: Sat Jun 26 22:39:31 BST 1999
Author: Garramone, Michael (CCI-Las Vegas)
Subject: Re: Damage calculation formulae


i think there is a level restriction on weapons, so that they can not hit
for more than a certain amount until you reach a certain level. i.e. the GZ
won't hit for its max until you reach level 22 or something like that.

Shada

> -----Original Message-----
> From: Beth Moursund [mailto:scrybsprite@...]
> Sent: Saturday, June 26, 1999 2:20 PM
> To: 'eqbards@onelist.com'
> Subject: Re: [eqbards] Damage calculation formulae
>
>
> From: Beth Moursund <scrybsprite@...>
>
> There's something else besides this going on in damage
> calculation. I
> started a dwarf cleric and twinked him with all of Windsong's
> backup armor
> plus a Midnight Mallet that I'd picked up from a troll. This
> is a magic
> 2hand blunt weapon with damage 14 delay 44. So it should do up to 29
> damage per (slow) hit. The dwarf frequently hits for 18, and (if I
> remember right) occasionally for 19, but I've never seen it
> hit for 20 or
> more.
>
> I'm getting about ready to ditch the Mallet for a faster weapon, just
> because it's not doing as much damage as it should.
>
> The dwarf has strength over 100 and 2H blunt skill over 50
> now, by the way.
>
> J. M., if you're reading this, I'd love it if you would
> explain what's
> happening here...
>
> - Beth "BethMo" Moursund
> player of Windsong Wanderer and Staar the Twinked
>
>
>
>
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