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Message ID: 25493
Date: Wed Oct 10 15:26:03 BST 2001
Author: Cranfill, Wendy
Subject: RE: [eqbards] Hmmm. Someone else looking at DAoC?


Oh cool! Must have just overlooked that option!
Thanks :)

> -----Original Message-----
> From: Henrik Holm [mailto:HEH@...]
> Sent: Wednesday, October 10, 2001 8:24 AM
> To: 'eqbards@yahoogroups.com'
> Subject: RE: [eqbards] Hmmm. Someone else looking at DAoC?
>
>
> Tip: Select RPG setting at the options screen and key mapping
> is very close
> to how EQ works. And yes you can remap them too.
> I hate that you cant do it while youre playing though :( Ohh
> well that is a
> minor issue
>
>
>
> > -----Original Message-----
> > From: Cranfill, Wendy [mailto:Wendy_Cranfill@...]
> > Sent: 10. oktober 2001 16:03
> > To: 'eqbards@yahoogroups.com'
> > Subject: RE: [eqbards] Hmmm. Someone else looking at DAoC?
> >
> >
> > I had fun as well. Played a Paladin in beta but didnt get
> > over level 6. I
> > had fun running around and exploring though. It was really
> > hard for me to
> > move around at first. EQ was my first real game and so using
> > the keyboard
> > was tough and it took me a long time to realize it worked
> > better in third
> > person in DAoC. I think you can remap the buttons though. I
> > especially
> > despised the using the right mouse button to move forward. I
> > was like all
> > spazzing out and falling into the moat and stuff. I really
> > liked how the
> > newbie mobs are really small and the things get bigger as you
> > go, that was
> > fun. I think I will play it but am not sure.. maybe between
> > now and when
> > Luclin comes out?
> >
> > On a side note, my guild killed the 4th warder last night!!!
> > Quite a moment
> > of excitement, although for some reason some of the people in
> > our guild were
> > moving the sleeper around. (If you didnt know, you can hit
> > him and "move"
> > him even though he isnt alive). Anyway, he fell into the
> > water and for some
> > reason teh GMs say that caused the script not to run so now
> > we have to DO IT
> > ALL OVER AGAIN TONIGHT. I hope we can!!!
> >
> > Halana 60th Shaman
> > Tani 56th Bard
> > Solusek Ro
> >
> >
> > > -----Original Message-----
> > > From: Henrik Holm [mailto:HEH@...]
> > > Sent: Wednesday, October 10, 2001 7:56 AM
> > > To: 'eqbards@yahoogroups.com'
> > > Subject: RE: [eqbards] Hmmm. Someone else looking at DAoC?
> > >
> > >
> > > First off, the newbie levels are IMO just like EQ with the
> > > small difference
> > > that solo is easier and corpse recovery is non existent. I
> > > actually let my
> > > self get killed to get back to town instead of running
> > > *shrug* There was no
> > > death penalty..
> > >
> > > I felt that the mobs where more "stupid" than in EQ. Even
> > > hobgoblins dont
> > > assist eachother when youre alone against them.
> > > *shrug*
> > > I also miss newbie dungeons. All battle at lower levels is in
> > > the open. My
> > > overall impression was the there really wasent many
> > > dungeons.. Hope they add
> > > some nice ones ala Crushbone, BlackBurrow, Befallen etc..
> > > Dungeon fighting
> > > is fun :)
> > > I also like the prospect of getting into some serius PvP
> > > Something i havent
> > > done since the days of Meridian 59 *grin*
> > >
> > >
> > > Musiker
> > >
> > > > -----Original Message-----
> > > > From: despyzer@... [mailto:despyzer@...]
> > > *Snipped some*
> > > > The three
> > > > biggest improvements I think they have made are: (1) Quests:
> > > > Apparently they
> > > > have some sort of questing journal that helps you keep track
> > > > of all of the
> > > > quests you have taken part in and remind you what the next
> > > > step is that you
> > > > need to take. This includes picking up a drop from a mob that
> > > > is part of a
> > > > quest. No more spamming a zone asking if anyone knows what
> > > > the Raw Sword is
> > > > for or something like that.
> > >
> > > Aye the /quest command is soooeeee nice....
> > >
> > > >Also, the quests are supposed to
> > > > change for each
> > > > character so they are level specific. No more high levels
> > > > camping low level
> > > > quests for no experience. (2) Travel: I guess there are
> > > > horses that you can
> > > > rent from NPCs which run you from stable to stable at a very
> > > > fast rate. You
> > > > can jump off at any time or continue to the destination.
> > > > Nobody has to waste
> > > > fifteen minutes of valuable playing time running across West
> > > > Karana. (3)
> > >
> > > Mhh debatable..
> > >
> > > > Death: Whether it is realistic or not, players retain all of
> > > > their equipment
> > > > after death. Levels can't be lost due to death either.
> > > > Experience loss can be
> > > > regained by returning to the place of death (marked by a
> > > > gravestone) and
> > > > praying. There is also a loss of constitution points which
> > > > can be bought back
> > > > from a merchant. Clerics can also revive experience and
> > > > constitution loss
> > > > (just like EQ, but I thought I should mention it).
> > > > There are other things that I like about DAoC also,
> > > > but these are the
> > > > biggees in my estimation.
> > > >
> > > > H
> > > >
> > > >
> > >
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