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Message ID: 3013
Date: Wed Jul 7 19:02:47 BST 1999
Author: Fun Bob
Subject: Re: Rivervale to Qeynos?


Just one more piece of advice. From what I remember of being level 3,
anything you can kill's loot sucks. I dont think your getting gipped as much
as the loot just sucks....
-----Original Message-----
From: James Schuldes <jgs@...>
To: 'eqbards@onelist.com' <eqbards@onelist.com>
Date: Wednesday, July 07, 1999 10:11 AM
Subject: Re: [eqbards] Rivervale to Qeynos?


>From: James Schuldes <jgs@...>
>
>Hail!
>
>I'd suggest that you stay in Misty until level 5 and you get Selos song for
>speed running. Then going to Qeynos will be a piece of cake - I even went
>to the North Karana gypsy camp at like level 5. Also, at level 3, you are
>still a "monster magnet" and to get to Qeynos, you have to run by monsters
>in a couple spots (as you get bigger than these monsters, they wise up and
>ignore you but now they will attack on sight - which means as soon as you
>can see their icon they can see you and want to et you.)
>
>As far as getting crappy prices from the halfling vendors, you could try
the
>vendors in Kithikor Wood. There are 2 shops very close to the Rivervale
>zone and your faction may be different with these folk since they are
>hummies. But again, until you get bigger, expect that monsters will view
>you as a tasty treat and don't wander about in Kithikor. You have to go
>down the path a short way but no more than a hundred yards or so and you
>will shops - one on each side of the road. Kith is still one of the most
>scary zones to me.
>
>But if you must go - heed the advice of others and go nekkid with your good
>stuffs in the bank.
>
>Find the tunnel in misty thicket that goes into the Runnyeye Mines - run
>past the gobbies if they guard the entrance and zone in. Now stay close to
>the wall on the right and follow it thru to the platform - run the whole
way
>even if gobbies jump on you - take all right turns hug the wall and zone
>into the Gorge of King Xorbb. Check it out! Some really big monsters!
But
>to get past them, you climb the wall on the left side and follow the left
>wall thru the gorge. In a couple spots you will be forced down off the
wall
>and if you fall it will hurt bad. So be carefull on the turns and hug the
>wall. If you are forced down look first to make sure the traffic is clear.
>Then run hugging the wall until you can climb back up. Keep following the
>left wall until you see the canyon that leads you out of the zone - you are
>pretty much forced down at the end. Run to the zone.
>
>Now you are in East Karana. Hug the zone wall on the right. Keep high on
the
>right until the river. Keep and eye out for Broon - a big ol cyclops who
>hangs by the river. Give him a wide berth but watch also for Gryffins
>(flying monsters) and Gogrehounds and Plains cats. Run parallel to the
>river giving Broon a wide berth - to the big wooden bridge - cross it and
>zone.
>
>Now you are in North Karana. Keep the river on your left and keep going
>south until it starts to turn west. At the river bend be ware of the
>Raiders - they are bandits and will attack if you get too close. Give them
>a wide berth but keep the river on your left. You will see a huge stone
>bridge - remember this because you can run across if you need to zone (and
>later you will prolly come back here for the Lute quest.) But if you are
>going to Qeynos - don't cross it but keep river on your left and run run
run
>until you zone.
>
>Ahh now West Karana, run huggin the river on your left - a long long long
>run. Past fisherman and womans two times and finally you see the Barbarian
>fishing village. Now you can turn north and follow zone wall north past
>some towers keep them on your right and eventually a path that leads down a
>canyon to the west --take it and run to the zone.
>
>In Qeynos hills now and getting very close. Follow the path giving the
>bears and wolves and everything a wide berth. At the milestone take the
>fork to the west and run to the zone.
>
>Finally, you are in North Qeynos - run down the path (hopefully not meeting

>Fippy Darkpaw or the Queenie Klicknik) to the city guards & gates and when
>you chat with the folk explain that you have just come from Rivervale -
>certainly someone will bind you.
>
>If you live on Innoruuk, give me a tell and I may be able to guide you if I
>am not too far away or otherwise engaged in a party.
>
>Sylly
>Bard of the 13th level
>a.k.a. Robo-Bard
>camped out in Halas on Innoruuk
>
>
>
> -----Original Message-----
> From: weya@... [mailto:weya@...]
> Sent: Wednesday, July 07, 1999 7:56 AM
> To: eqbards@onelist.com
> Subject: [eqbards] Rivervale to Qeynos?
>
> From: weya@...
>
> Greetings,
>
> I have one problem though ... none of the vendors like
> me. Any npc that will sell to me looks at me
> "apprehensively". I went to every npc I could find and
> found one that was disinterested ... but he wouldn't
> (couldn't) sell to me. So I'm making crap money on my
> loot. At this rate, I'm never gonna be able to even
> afford songs, let alone any equipment (sewing kit &
> patterns for example).
>
> So I need help! Either, point me to someone in Rivervale
> who will offer me decent prices or ... If there isn't
> anyone that fits that bill, then I think I need to move
> on to Qeynos. In that case, I need good directions from
> Rivervale to Qeynos. Every travel guide I've found gives
> the directions the opposite way around ... and they're
> not easily reversed.
>
> Thanks again,
> Wynsong
> Woodelf Bard, Level 3
> Rivervale, Qeynos
>
>
> --
> ~~~ Remember that our illusion of control is just
> that ... an illusion ~~~
>
> weya@...
> ICQ#1976509
>
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