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Message ID: 3789
Date: Fri Jul 16 18:12:54 BST 1999
Author: Jesse
Subject: Re: Offtopic: Asheron's Call vs. Everquest


> Well, this is were the grouping aspects of EQ take over. Yes we have songs
> that lower fire resist, also enchanters can lower resists as well (which is
> why my bard loves grouping with enchanters, but that is another thread
> <grin>). This is not a solo'ist game in the long run, esp if you want to go
> into the dungeon depths. The thing with Druids and Necros is that they are
> so easy to solo up to high levels (30+) that the people who play them do not
> get a chance to build grouped tactics. So it is not so much that they are
> difficult to play at higher levels, they are just suddenly forced to group
> in the 30's and it can ge a bit harsh making the change that late in the
> game.

That's bull. Sure, it may be true for some people, but most druids I know
(including myself) are constant groupers. Grouping is where the fun is at.
However, it's not fun to be decent at some things (DD and heal) for 30
levels, then suddenly have half your ability taken away (DDs resisted) and
your other main ability fade away slowly (no heals above greater heal).
Yes, you can still be very useful. But no longer can you be, to a group,
what you've been for 30 levels (a nuker or healer as needed). That's a
hard change to make -- especially when Verant keeps waving in your face
"you're the second/third best nukers in the game!" but decline to mention
that's IF you're not resisted.

Kind of like how they go "you have the best root in the game! it roots AND
does damage!" Sure.. at level 30, that 10dmg with a root is really worth
the extra 40% resists..

Anyway, getting pretty off topic here.. =)

---
Jesse <j@...>
http://www.lumiere.net/