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Message ID: 4164
Date: Thu Jul 22 18:49:50 BST 1999
Author: Kyle Q
Subject: Re: Blackened Iron Armor *SPOILER* (sort of)


>On Thu, 22 Jul 1999, Kyle Q wrote:
>>
>> Sorry, I just had to reply to this, and then I'll let the subject drop
>> forever. Enough has been said about twinking. I have to say, you have to
be
>> a real jerk to give somebody flak because they are twinked. This is
called
>> JEALOUSY folks. Get over it.
>
>You're applying single-player game mentalities to a
>multi-player game. Spawns that give things like rubicite are
>a limited resource. If someone uses his high level character
>to get equipment like that for his low level characters, he is
>depriving others of the chance to get that item, thus
>increasing the camping problem on that spawn. It is not
>jealousy, it is a legitimate gripe that someone has figured
>out a way to cut in line and get two or more of something,
>when you're still waiting in line to get one.

This definitely true of some people John, but like all stereotypes, the
"twinker" stereotype doesn't apply to everyone. I do acknowledge what you
are saying though. I hadn't thought of it like that. But
the intent of my original post was to state that you(generic you) shouldn't
get all pissed off at seeing a twinked character, as it can quite easily
just be someone who has started anew. It really bugs me when people prejudge
others.


>
>(And I'll repeat what I said last time: The real meta-issue
>behind this problem is server overcrowding. If the servers
>weren't so crowded, this would be much less of a problem
>because the "lines" would be shorter or nonexistant.)
>


You are dead on here. But I don't think this is gonna be a problem EQ is
ever going to be able to solve. The next-generation of MMORPG's should deal
with this nicely. Hero's Journey springs to mind as one example, they have
the ability to add entire new dungeons in a matter of a week or two, and can
add to the world limitlessly. EQ is plenty of fun for now though, I'm glad
it came out when it did.

Kyle Quinby