[Next Message in Time] | [Previous Message in Time] | [Next Message in Topic] | [Previous Message in Topic]

Message ID: 6246
Date: Thu Sep 9 17:13:33 BST 1999
Author: kim@stormhaven.org
Subject: RE: Instruments vs. Melee quandry


On Thu, 9 Sep 1999, Garramone, Michael (CCI-Las Vegas) wrote:
>
> as jhenders said before, if you get a pull of multiple mobs that would make
> your AE damage songs effective, you are pretty much toast and will have to
> get out of dodge anyway. multiple pulls of high level mobs means everyone
> better concentrate on getting the same mob, one at a time, especially if an
> enchanter is messing the others.

I'll also add that when you get to around 30, the difference
in tanking ability between you and the other melee classes is
obvious. Not only do they have a couple hundred more hp, but
their parries, blocks, and ripostes really cut down on the
damage they take. When fighting in Cazic, the lizards that
take 20-30 seconds to drop my melee friends by one bubble
usually do the same to me in just two or three hits. You do
*not* want to be playing an area effect damage song that will
make you the primary recipient of damage from all the mobs the
group currently isn't fighting. If at all possible, let the
real tanks do the tanking. The only time I try to take damage
anymore is if it's a tough fight (to ease the damage the
others are taking), I'm the closest thing in the group to a
tank, or if I'm trying to get a mob off a caster.

> P.S. to jhenders i finally got a ykesha last week to replace one of my wakis

The waki is not primary-hand-only?

--
John H. Kim
kim@...