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Message ID: 641
Date: Fri May 14 01:08:01 BST 1999
Author: CyberGhozt _
Subject: Re: Kelin's Lament


I have made the journey once from Qeynos to Freeport with a 22 level wizard
who had invisibility and the like. It is much better traveling with a high
level spellcaster because you can be bound to highpass hold if you die and
also because they can do invisibility. I have found only one problem with
this though. I believe Selo's acclerado somehow messes up invisibility. When
we traveled invisible with accelerado invisibility would wear off very
quickly at times. Often times RIGHT AFTER the wizard cast it. This got quite
annoying and I have died several times from it. I discovered that if you
just go invisible without the accelerado then the invisibility lasts much
longer.

>From: Bob Stewart <bstewart@...>
>Reply-To: eqbards@onelist.com
>To: eqbards@onelist.com
>Subject: Re: [eqbards] Kelin's Lament
>Date: Thu, 13 May 1999 11:53:09 -0400
>
>From: Bob Stewart <bstewart@...>
>
>At 08:45 AM 5/13/99 -0700, jay schultze wrote:
> >I used to run back and forth from Freeport to Qeynos all the time (for
>many
> >different reasons)...sometimes I'd go to Qeynos and return to Freeport
>the
> >same day. Accelerando ROCKS!
>
>In another life I made the run from Freeport to Qeynos as a dwarf warrior
>of the 6th level, in the company of a much higher level group and with the
>benefit of Spirit of the Wolf for more speed. It was somewhat of an ordeal
>and I died twice trying to get through the minotaur pass, both times from
>being stunned and disoriented as I tried to run through. Without the work
>and indulgence of the group I wouldn't have made it. They even eventually
>recovered all my belongings from my corpse.
>
>As a 10th level bard with a 10th level cleric friend I'm getting more and
>more interested in wider travel either alone or the two of us, but my fear
>of the unknown keeps me from it. It would be helpful to hear of the
>adventures of other experienced travellers to help set my own expectations
>properly.
>
>My fears are 1) getting lost, and 2) getting in overwhelming trouble from
>getting into an area that's just too tough.
>
> Thrush
>
>
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