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Message ID: 6503
Date: Tue Sep 14 21:19:34 BST 1999
Author: CYR, Thierry
Subject: revenge is sweet you know...
> -----Original Message-----
> From: Kimes, Dean W. [SMTP:Dean_Kimes@...]
> Sent: September 14, 1999 2:55 PM
> To: 'eqbards@onelist.com'
> Subject: RE: [eqbards] alt.games.everquest
>
> From: "Kimes, Dean W." <Dean_Kimes@...>
>
> I agree on the points you brought up Mike, but the graphics won't get
> chenged until they do an art patch, probably in the expansion. Barbarian
> shield graphics have the same problem and fixing it would require patching
> a
> huge file and making everyone patch in for about 45 minutes on a 56K line,
> longer if slower. I believe the graphics will get fixed, just don't think
> it can happen before the expansion.
>
> Of much greater concern is the SoW change. Last nite on E'ci druids,
> angry
> at losing their ridiculous ability to kite creatures that would slaughter
> someone 10 levels above them of any other class, were SoW'ing every bard
> coming out of Freeport. I got hit and then 30 minutes later got hit again
> by another druid in W commons. He even went so far as to laugh and say
> 'Outrun me now nerf-boy!' Talk about childish.
>
> Another thing, although not specifically bard related except in that bards
> probably do more quests than anyone else simply because they can, is the
> constant changing of items to no drop 'willy nilly'. I went to the bank
> last nite and literally could not remove 7 of my 8 containers from the
> bank
> because if I did I would not be able to put them back. I would have to
> carry around over 1 backpack of stuff if I did. Why does Verant think the
> solution to everything is to make an item no drop. Bizzarely the Bozemite
> Pestle, which to my knowledge no one has figured out the use for is now No
> Drop. Honey Jum on the other hand, while it now requires considerable
> faction and 30gp instead of 5gp to obtain, is not. Go figure. Why should
> I
> have to carry this stupid emerald shard halfway across Norrath to get the
> other piece, when it would be so much more sensible to put it in the bank
> while searching for the other piece. Sigh, thank goodness it doesn't
> weigh
> 10 lbs.
>
> Kitasi the questly nerfed
>
> -----Original Message-----
> From: Mike Roach [mailto:mroach@...]
> Sent: Tuesday, September 14, 1999 12:06 PM
> To: 'eqbards@onelist.com'
> Subject: RE: [eqbards] alt.games.everquest
>
>
> From: Mike Roach <mroach@...>
>
> I have just posted the following Usenet message on the alt.games.everquest
> board that Brad says he browses, please agree or disagree, back me up, and
> hopefully I was not out of line in speaking for all of us:
>
> Myself and others who have regular discussions on the ONELIST bard's forum
> are concerned about the recent changes to SoW that is affecting our Selo's
> Accelerando. It seems that once SoW is cast on us we are stuck with it
> and
> it overrides our Selo's, you can see how this can be a bad thing. Please
> try to work something out with this, my suggestion is that you allow the
> ability for a player to cancel SoW if they choose just like you have done
> with the Levitate spell.
>
> We are also perplexed at the minotaur horn graphic turning into a burlap
> sack on our character's Avatar, is this intentional? We have come to
> accept
> that our drum looks like a flute and we blow on our brass horns backwards
> and hope that this will one day be addressed, but maybe insted of a burlap
> sack, you could change the graphic for the mino horn to look like the
> graphic for the brass horn.
>
> I realize that the bards in EQ comprise a very small percentage of the
> overall population but it is that fact along with the fact that we are not
> inclined toward overt rants and flames against Verant or any particular
> person at Verant that causes us to often feel as though we are being
> overlooked. I believe I understant that the Bard class was the last class
> to be developed before final release and as a result there were a lot of
> issues (such as the ones regarding how our instruments look and behave on
> our Avatars) that were left unfinished. Granted, issues like this do not
> affect gameplay, they do make us feel like the stepchild class.
>
> I implore you to try to dedicate some of what I realize is already
> burdened
> development resources to addressing a number of these issues and providing
> us with at least a small amount of information on if and when you intend
> to
> address the ones leftover from beta (like my flute drum and hari-kari
> brass
> horn).
>
> Thanks,
>
> Faras Tar'Linedhel
> Half-Elf Bard of the 26th song
> Crimson Legacy
> E'ci Server
>
> >
>
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