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Message ID: 6507
Date: Tue Sep 14 21:41:18 BST 1999
Author: Reece, Tom - 25IDL G4
Subject: RE: Nerfing quest components (OT) (was alt.games.everqu est)
> -----Original Message-----
> From: Reece, Tom - 25IDL G4
> Sent: Tuesday, September 14, 1999 10:27 AM
> To: 'eqbards@onelist.com'
> Subject: [eqbards] Nerfing quest components (OT) (was
> alt.games.everquest)
>
> From: "Reece, Tom - 25IDL G4" <g4mntofcr@...>
>
> I think changing quest items to NO DROP is a step in the right direction.
> Case in point is the Exotic Drinks/Glowing Stein quest. When the quest
> was
> finally fixed a couple months back, people were creating 1st level mule
> characters to kill the koalindl fish at the Temple of Life in Qeynos.
> This
> allowed them to avoid the major faction hit with their main character.
> The
> mule character then gave the fish to the main character ( I admit I did
> this
> but only because my faction got screwed earlier by trying to complete the
> quest legitimately before it got fixed). To complete the quest now, the
> same person has to acquire all the quest components.
>
> I think the best way Verant could handle this is to make quest components
> NO
> TRADE and keep magic items NO DROP. That way, you could put quest
> components in the bank until you got them all and eliminates using mule
> characters to collect the items. This would also allow Verant to start
> giving better rewards for quests because it ensures that the player
> completes all the necessary steps and earn the reward.
>
> Galtin of E'ci
>
> > Another thing, although not specifically bard related except in that
> bards
> > probably do more quests than anyone else simply because they can, is the
> > constant changing of items to no drop 'willy nilly'. I went to the bank
> > last nite and literally could not remove 7 of my 8 containers from the
> > bank
> > because if I did I would not be able to put them back. I would have to
> > carry around over 1 backpack of stuff if I did. Why does Verant think
> the
> > solution to everything is to make an item no drop. Bizzarely the
> Bozemite
> > Pestle, which to my knowledge no one has figured out the use for is now
> No
> > Drop. Honey Jum on the other hand, while it now requires considerable
> > faction and 30gp instead of 5gp to obtain, is not. Go figure. Why
> should
> > I
> > have to carry this stupid emerald shard halfway across Norrath to get
> the
> > other piece, when it would be so much more sensible to put it in the
> bank
> > while searching for the other piece. Sigh, thank goodness it doesn't
> > weigh
> > 10 lbs.
> >
> > Kitasi the questly nerfed
> >
> >
>