[Next Message in Time] |
[Previous Message in Time] |
[Next Message in Topic] |
[Previous Message in Topic]
Message ID: 6510
Date: Tue Sep 14 22:06:53 BST 1999
Author: Mike Roach
Subject: RE: Nerfing quest components (OT) (was alt.games.everqu est)
> -----Original Message-----
> From: Reece, Tom - 25IDL G4 [mailto:g4mntofcr@...]
> Sent: Tuesday, September 14, 1999 3:27 PM
> To: 'eqbards@onelist.com'
> Subject: [eqbards] Nerfing quest components (OT) (was
> alt.games.everquest)
>
>
> From: "Reece, Tom - 25IDL G4" <g4mntofcr@...>
>
> I think changing quest items to NO DROP is a step in the
> right direction.
> Case in point is the Exotic Drinks/Glowing Stein quest. When
> the quest was
> finally fixed a couple months back, people were creating 1st
> level mule
> characters to kill the koalindl fish at the Temple of Life in
> Qeynos. This
> allowed them to avoid the major faction hit with their main
> character. The
> mule character then gave the fish to the main character ( I
> admit I did this
> but only because my faction got screwed earlier by trying to
> complete the
> quest legitimately before it got fixed). To complete the
> quest now, the
> same person has to acquire all the quest components.
>
> I think the best way Verant could handle this is to make
> quest components NO
> TRADE and keep magic items NO DROP. That way, you could put quest
> components in the bank until you got them all and eliminates
> using mule
> characters to collect the items. This would also allow
> Verant to start
> giving better rewards for quests because it ensures that the player
> completes all the necessary steps and earn the reward.
>
> Galtin of E'ci
>
> > Another thing, although not specifically bard related
> except in that bards
> > probably do more quests than anyone else simply because
> they can, is the
> > constant changing of items to no drop 'willy nilly'. I
> went to the bank
> > last nite and literally could not remove 7 of my 8
> containers from the
> > bank
> > because if I did I would not be able to put them back. I
> would have to
> > carry around over 1 backpack of stuff if I did. Why does
> Verant think the
> > solution to everything is to make an item no drop.
> Bizzarely the Bozemite
> > Pestle, which to my knowledge no one has figured out the
> use for is now No
> > Drop. Honey Jum on the other hand, while it now requires
> considerable
> > faction and 30gp instead of 5gp to obtain, is not. Go
> figure. Why should
> > I
> > have to carry this stupid emerald shard halfway across
> Norrath to get the
> > other piece, when it would be so much more sensible to put
> it in the bank
> > while searching for the other piece. Sigh, thank goodness
> it doesn't
> > weigh
> > 10 lbs.
> >
> > Kitasi the questly nerfed
> >
> >
>
> --------------------------- ONElist Sponsor
> ----------------------------
>
> Enter ONElist's Friends & Family Program
> WIN $100 to Amazon.com! Through Sept. 17. To enter, click here
> <a href=" http://clickme.onelist.com/ad/ff ">Click Here</a>
>
> --------------------------------------------------------------
> ----------
>