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Message ID: 7101
Date: Thu Sep 23 21:35:00 BST 1999
Author: James Schuldes
Subject: RE: Question about the teleport song


Here is a little trick you can maybe do to at least see inside locked huts
or buildings:

stand right up close to it - like you are pressing your nose against the
wall
then click sit
when you go thru the sitting down animation - you will get quick glimpse
into the building

The only place I have done this is at Herman's House in SK. I kinda like
his d´┐¢cor - Early Tunare Hut style <g>

Sylly.

p.s. I tried one time to target him as I caught a glimpse of him but could
not click fast enough
p.s.s. yes, I know to use an AreaEffect on him
p.s.s.s. I am half-elf - not sure if body size has anything to do with
getting a view as you sit

-----Original Message-----
From: Kimes, Dean W. [mailto:Dean_Kimes@...]
Sent: Thursday, September 23, 1999 1:58 PM
To: 'eqbards@onelist.com'
Subject: RE: [eqbards] Question about the teleport
song

From: "Kimes, Dean W." <Dean_Kimes@...>

Curious, will the teleport work thru doors that have a crack
around the
opening? Might be a way into huts that are broken or
locked. Might take
forever to hit the crack, but who knows?

Kitasi the ever curious

-----Original Message-----
From: Reece, Tom - 25IDL G4
[mailto:g4mntofcr@...]
Sent: Thursday, September 23, 1999 12:53 PM
To: 'eqbards@onelist.com'
Subject: RE: [eqbards] Question about the teleport song


From: "Reece, Tom - 25IDL G4"
<g4mntofcr@...>

Thanks John. Since I'm gonna try my hat at soloing for a
while, think I
might start having this song memorized. Its too bad that it
won't teleport
the entire party to the same random location. Do you guys
think this is
something that we should ask Verant to consider changing
somewhere down the
road? Since it would help the entire party, and doesn't
impact solo play at
all, it shouldn't be a class balance issue.

Galtin of E'ci

> of the village. Since I won't get levitate for a long
time, was
> wondering
> > if the teleport song would work in this situation. If I
sing that song
> > while at the top of the village (or any high altitude
location), will I
> > appear at the same altitude over the ground, and as a
result take lots
> of
> > damage due to falling? Or will I end up on the ground
wherever the song
> > sends me to?
>
> 21 - Mellifluous Motion
> Effect: Random teleport
> Instrument: Wind, enhances distance teleported(?)
> Target: Party
> Does not stack with: N/A
> Taunt: ??
>
> Quantified: ??
>
> Comments: Teleports you and your party members a random
distance in a
> random direction. The distance seems to be dependent on
level and whether
> or not you're using a wind instrument. It might've been
marginally useful
> as a group escape tool, except it teleports each group
member to a
> different random location. It will not teleport you
through walls or
> closed doors. It will place you at ground level.
>
>


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