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Message ID: 7659
Date: Sat Oct 2 01:43:28 BST 1999
Author: Naeeldar
Subject: Re: Zone times [OT]


That's because zoning times rely mostly on ram add 64mb to your comp and you
will see a huge improvement.

Naeeldar

-----Original Message-----
From: JasonF <JasonF@...>
To: eqbards@onelist.com <eqbards@onelist.com>
Date: Friday, October 01, 1999 6:49 PM
Subject: Re: [eqbards] Zone times [OT]


>From: "JasonF" <JasonF@...>
>
>This is probably going to start another nasty thread, but the zoning times
in
>EQ are enforced long time periods. This is to make zoning intentially
tedious
>so that you don't overuse zoning to escape from monsters. I played on an
>analog 56k modem connecting at 48000 downstream and 28000 upstream, and
when I
>got 128K upstream, 128K downstream ISDN there was almost no difference in
>zoning times.
>
>Crier Sharpsong - 25th on Fennin Ro
>
>Jason A. Farqu´┐¢
>CDI at http://www.pigging.com/
>
>
>
>----- Original Message -----
>From: Daniel P. Sniderman <fuzzbone@...>
>To: <eqbards@onelist.com>
>Sent: Friday, October 01, 1999 5:21 PM
>Subject: [eqbards] Zone times [OT]
>
>
>> From: "Daniel P. Sniderman" <fuzzbone@...>
>>
>> It's ENTIRELY CPU related. I recently upgraded my X2 connection which
>> averaged about 41-48K (of course that's upstream only 31K downstream) to
>> SDSL at 768K (!!!!)
>>
>> There is ABSOLUTELY no difference in zoning times in Everquest. So don't
>> get your hopes up that getting that nifty cable modem, DSL Line (or
playing
>> on that T1 at work when your boss isn't looking) is gonna erase the
annoying
>> zone time.
>>
>> There is one difference though... In the analog world I saw that
anything
>> over about 5-7 pct packet loss would create lag. At the ping times I'm
>> getting now (averages around 125 - occasionally I see two digits pings
and
>> sometimes close to 200) Even packet loss of close to 20 pct doesn't
really
>> cause noticeable lag...
>>
>> The biggest advantage of course - when it has to download a patch - the
time
>> download time is basically instantaneous.
>>
>> Slyde
>>
>>
>> ----- Original Message -----
>> From: Kimes, Dean W. <Dean_Kimes@...>
>> To: <eqbards@onelist.com>
>> Sent: Friday, October 01, 1999 4:19 PM
>> Subject: RE: [eqbards] RE: Hey this sounded interesting.. *Time to
KABOING
>> ??*
>>
>>
>> > From: "Kimes, Dean W." <Dean_Kimes@...>
>> >
>> > Odd, could be cpu speed as well I know my neighbor has a slow box but I
>> have
>> > a 450. Still nearly double the ping making it an extra minute or so
does
>> > not surprise me. An extra minute per zone would still add 10 minutes
or
>> > more.
>> >
>> > Kitasi
>> >
>> > -----Original Message-----
>> > From: Naeeldar [mailto:jackal@...]
>> > Sent: Friday, October 01, 1999 2:57 PM
>> > To: eqbards@onelist.com
>> > Subject: Re: [eqbards] RE: Hey this sounded interesting.. *Time to
>> > KABOING ??*
>> >
>> >
>> > From: "Naeeldar" <jackal@...>
>> >
>> > I guess I play on a 28.8 as a matter of fact and it takes me a mere
minute
>> > to zone with a average of 268 ping.
>> >
>> > Naeeldar
>> >
>> > -----Original Message-----
>> > From: Kimes, Dean W. <Dean_Kimes@...>
>> > To: 'eqbards@onelist.com' <eqbards@onelist.com>
>> > Date: Friday, October 01, 1999 4:11 PM
>> > Subject: RE: [eqbards] RE: Hey this sounded interesting.. *Time to
KABOING
>> > ??*
>> >
>> >
>> > >From: "Kimes, Dean W." <Dean_Kimes@...>
>> > >
>> > >Maybe with DSL. It takes me 2-3 minutes just to zone and I have a 56k
>> > modem
>> > >due to having a nearly 500 ping, which Brad recently said was within
the
>> > >average range (200-500). 9 zones takes 18-27 minutes just for zoning.
>> My
>> > >neighbor who plays on a 33.6 modem takes 4 minutes to zon on average.
>> Now
>> > >that's painful.
>> > >
>> > >-----Original Message-----
>> > >From: Naeeldar [mailto:jackal@...]
>> > >Sent: Friday, October 01, 1999 2:02 PM
>> > >To: eqbards@onelist.com
>> > >Subject: Re: [eqbards] RE: Hey this sounded interesting.. *Time to
>> > >KABOING ??*
>> > >
>> > >
>> > >From: "Naeeldar" <jackal@...>
>> > >
>> > >Why would the trip from Qeynos to Freeport take 45 minutes? With
selo's
>> you
>> > >can easily make it in 20.
>> > >
>> > >Naeeldar
>> > >
>> > >-----Original Message-----
>> > >From: Blair, Keith (Keith Blair) <kblair@...>
>> > >To: eqbards@onelist.com <eqbards@onelist.com>
>> > >Date: Friday, October 01, 1999 11:07 AM
>> > >Subject: RE: [eqbards] RE: Hey this sounded interesting.. *Time to
>> KABOING
>> > >??*
>> > >
>> > >
>> > >>From: "Blair, Keith (Keith Blair)" <kblair@...>
>> > >>
>> > >>> I think the melee/hybrid/caster thread needs to
>> > >>> be kaboinged.. now. And the bind thread should IMO
>> > >>> go the same way, but first I would like to
>> > >>
>> > >>If you have an opinion on it, which you do - then it doesn't need to
be
>> > >>"kabonged" after you get your opinion noted. Everyone should be free
to
>> > >>speak on the issue.
>> > >>
>> > >>> If there wasent a penalty like this the game would
>> > >>> turn into something very boring.
>> > >>
>> > >>And boy oh boy it's such exciting fun running back to
>> > >>your corpse. Yay!
>> > >>
>> > >>> With selo's we are pretty well off for travelling and
>> > >>> giving bards bind will seriusly overpower unless it was
>> > >>> made useless by giving it penalties.
>> > >>
>> > >>Selo's gives us a good way of GETTING somewhere. It
>> > >>doesn't even come close to comparing to gate.
>> > >>
>> > >>I'd be interested in seeing the results of a caster
>> > >>and a bard racing from Freeport to Qeynos and back.
>> > >>I can see it now. Caster pays 1pp for SOW and nearly
>> > >>keeps up with bard. Bard arrives in Qeynos let's
>> > >>be generous and say 10 minutes before wizard does.
>> > >>Bard heads back and gleefully waves at wizard still
>> > >>on his way to Qeynos. Wizard gets to Qeynos. Wizard
>> > >>gates back to Freeport and laughs it up for 45 minutes
>> > >>while the bard is still running.
>> > >>
>> > >>Or better yet, high level bard & high level wizard in
>> > >>the same race. Bard takes off a runnin'.. Wizard does
>> > >>his fancy teleport to the Karana's. Runs rest of way
>> > >>to Qeynos. Gates back to Freeport. Bard arrives in West
>> > >>Commons on his way to Qeynos.
>> > >>
>> > >>Yeah, Selo's makes up for all of that.
>> > >>
>> > >>>
>> > >
>> > >>
>> >
>> > >
>>
>> >
>
>>