[Next Message in Time] |
[Previous Message in Time] |
[Next Message in Topic] |
[Previous Message in Topic]
Message ID: 9544
Date: Wed Nov 3 09:24:13 GMT 1999
Author: kim@xxxxxxxxxx.xxxx
Subject: Re: Re: Undead drops in Kithicor
> > From: "Kimes, Dean W." <Dean_Kimes@...>The "everything above level 18 attacks" setup was supposedly
> >
> > I beginning to think there should be a level check on a critter when he dies
> > that his corpse disappears immediately if your level is more than a certain
> > amount greater than the mob. I was vehemently against this idea when it was
> > initially proposed by Verant. Its better than making everything 'no drop'
>
> I don't know about this. There's a ton of problems with this and it
> would require changes Verant won't want to make. For one, they'd have to
> rethink their current "everything about L18 attacks" setup. If I'm going
> to have to fight green mobs 32 levels below mine, I better at least get
> loot from them, no matter how pitiful. As well, what about necros
> hunting for bone chips or druids hunting for bat wings?
> Personally I also hate letting items go to waste, but it at least fitsI still like my idea of loot-once-per-lifetime. It lets you
> in with Verant's appearant philosophy of keeping items rare by any means
> possible. If they didn't have the items no drop, they'd probably cut the
> spawn of items even more to assure that everyone didn't have one.