#include <iostream>
#include <unistd.h>
#include "../LifeGameViewOnCurses.h"
#include "../../Lib/CellAttribute.h"
Functions | |
void | draw (LifeGameViewOnCurses *i_pcLifeGameView, CellAttribute::CELL_STATE i_eState) |
char | getCommand (LifeGameViewOnCurses *i_pcLifeGameView) |
bool | test_LifeGameDisplayOnCurses () |
int | main () |
void draw | ( | LifeGameViewOnCurses * | i_pcLifeGameView, |
CellAttribute::CELL_STATE | i_eState | ||
) |
char getCommand | ( | LifeGameViewOnCurses * | i_pcLifeGameView | ) |
int main | ( | ) |
bool test_LifeGameDisplayOnCurses | ( | ) |