35 virtual void onConnectionSendWindowOpen() = 0;
36 virtual void onConnectionSendWindowClosed() = 0;
85 bool isReusable()
const override;
87 void onBody(StreamID
stream, std::unique_ptr<folly::IOBuf> chain,
90 void onWindowUpdate(StreamID stream,
uint32_t amount)
override;
94 std::unique_ptr<folly::IOBuf> chain,
109 bool sendsBlocked_:1;
—— Concurrent Priority Queue Implementation ——
void writeBuf(const Buf &buf, folly::io::Appender &out)