proxygen
MockTimeoutManager.h
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1 /*
2  * Copyright 2014-present Facebook, Inc.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 #pragma once
17 
20 
21 #include <chrono>
22 
23 namespace folly {
24 namespace test {
25 
27  public:
31 
33 
36  bool(folly::AsyncTimeout*, std::chrono::milliseconds));
37 
39 
42 };
43 } // namespace test
44 } // namespace folly
MOCK_METHOD1(detachTimeoutManager, void(folly::AsyncTimeout *))
MOCK_METHOD2(attachTimeoutManager, void(folly::AsyncTimeout *, folly::TimeoutManager::InternalEnum))
virtual bool scheduleTimeout(AsyncTimeout *obj, timeout_type timeout)=0
—— Concurrent Priority Queue Implementation ——
Definition: AtomicBitSet.h:29
virtual void attachTimeoutManager(AsyncTimeout *obj, InternalEnum internal)=0
MOCK_METHOD0(bumpHandlingTime, void())
virtual bool isInTimeoutManagerThread()=0
virtual void detachTimeoutManager(AsyncTimeout *obj)=0
virtual void bumpHandlingTime()=0
virtual void cancelTimeout(AsyncTimeout *obj)=0