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QueuedImmediateExecutor.h
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/*
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* Copyright 2014-present Facebook, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <queue>
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#include <
folly/Executor.h
>
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#include <
folly/ThreadLocal.h
>
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namespace
folly
{
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class
QueuedImmediateExecutor
:
public
Executor
{
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public
:
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static
QueuedImmediateExecutor
&
instance
();
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void
add
(
Func
func)
override
;
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private
:
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folly::ThreadLocal<std::queue<Func>
>
q_
;
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};
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}
// namespace folly
folly::ThreadLocal
Definition:
ThreadLocal.h:59
folly::QueuedImmediateExecutor::instance
static QueuedImmediateExecutor & instance()
Definition:
QueuedImmediateExecutor.cpp:23
folly::QueuedImmediateExecutor::q_
folly::ThreadLocal< std::queue< Func > > q_
Definition:
QueuedImmediateExecutor.h:38
folly
—— Concurrent Priority Queue Implementation ——
Definition:
AtomicBitSet.h:29
Executor.h
folly::Executor
Definition:
Executor.h:31
folly::QueuedImmediateExecutor::add
void add(Func func) override
Definition:
QueuedImmediateExecutor.cpp:28
ThreadLocal.h
folly::Function< void()>
folly::QueuedImmediateExecutor
Definition:
QueuedImmediateExecutor.h:31
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QueuedImmediateExecutor.h
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