Zetapack Techtree summary (home) | Game Help and Documentation

Colonist - of the British Faction (Zetapack)

Choose faction:  British |   Egypt |   Elves |   Greece |   Indian |   Magic |   Medieval |   Norsemen |   Persian |   Romans |   Tech

Colonist Colonist
Colonist
Type:Worker Unit
Creation:Produced by Fort
Total Cost: Gold75 Food1 
Production Time:40
Maximum Hitpoints:600
Regeneration of Hitpoints:1
Armor-Strength:-
Armor-Type:Leather
Sight-Range:9
'Colonist' is able to Build:Farm House
Camp
Powder House
Artillery Foundry
Lookout Tower
Balloon Base
Fort
Movement Type:Ground Unit
Move Command: Move Speed: 210
Morph Skill: Morph Morphing to: Wagon WorkerWagon Worker
Refund (Discount): 0 %
Morph Speed: 500
Repair/Heal Skill: Repair Repairing: Powder House, Farm House, Camp, Fort, Lookout Tower, Artillery Foundry, Balloon Base, Puckle Gun, Mortar, Air Box
Repair/Heal Speed: 40
Harvest/Mine Skill: Mine GoldStone
Speed: 225
Max Load: 25
Hits per Unit: 1
Harvest/Mine Skill: Harvest Wood Wood
Speed: 150
Max Load: 20
Hits per Unit: 1

This page was generated by: convert_faction_xml2html.pl, version: 0.8.2 beta, using config-file: zetapack.ini

ZetaGlest is a fork of MegaGlest

Information and graphics on this site are licensed under a CC-BY-SA license. Some content is derived from the MegaGlest project and Wildfire Games