Galadrim Archer - of the Elves Faction (Zetapack)
Choose faction: British | Egypt | Elves | Greece | Indian | Magic | Medieval | Norsemen | Persian | Romans | Tech
![]() | Galadrim Archer |
![]() | |
Type: | Combat Unit |
Creation: | Produced by Academy |
Total Cost: | ![]() ![]() ![]() |
Production Time: | 100 |
Maximum Hitpoints: | 875 |
Regeneration of Hitpoints: | 2 |
Maximum Energy Points: | 500 |
Regeneration Energy Points: | 1 |
Armor-Strength: | 40 |
Armor-Type: | Metal |
Sight-Range: | 14 |
Needed to build 'Galadrim Archer': | Elven Lore |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 250 |
Morph Skill: Morph | Morphing to: Prince![]() Refund (Discount): 0 % Morph Speed: 500 |
Attack Command: Shoot Arrow![]() |
Target: Ground and air units Strength: 215+-40 Range: 11 Type: Piercing Attack Speed: 55 Start Time: 0.68 This Attack Skill is used on "Hold Position" |
Attack Command: Melee![]() |
Target: Only ground units Strength: 100+-30 Range: 1 Type: Slashing Attack Speed: 60 Start Time: 0.42 |
Level(s): |
Veteran at 9 kills Hitpoints: 875 -> 1312 Energy Points: 500 -> 750 Armor Strength: 40 -> 60 Sight: 14 -> 16 |
Upgrades Available: | Noldor Armour Crafting (Armor: +12,
Move: +-10) |
This page was generated by: convert_faction_xml2html.pl, version: 0.8.2 beta, using config-file: zetapack.ini
ZetaGlest is a fork of MegaGlest
Information and graphics on this site are licensed under a CC-BY-SA license. Some content is derived from the MegaGlest project and Wildfire Games