Lesson 2.1: Intro to Games and Animations

This lesson gives basic information about using App Inventor for creating games. Completing the three apps in this module you will help you learn about:

  • Canvas coordinates and properties
  • Timers, Intervals, and Timer-driven events
  • User-driven events (touch, fling, drag, shake)
  • Automatic events (timer, collision)
  • Properties of sprites, making sprites move

Topics

Here is a list of all of our beginner topics to help you learn about using App Inventor for creating games. We recommend that you complete them in the following order.

Click the links below for more information and tutorials to help you use the

Additional Resources on Game Design:

Done? Return to Teachers' Resources Home