Public Member Functions | |
GLImageVector< T > * | newImage (int num_images, int width, int height, int channels, bool is_output=false) |
GLImageVector< T > * | newImage (int num_images, int width, int height, int channels, int tile_x, int tile_y, bool is_output=false) |
GLImageVector< T > * | newImage (int num_images, int width, int height, int channels, int tile_x, int tile_y, std::function< const GLTexture *(const int width, const int height)> textureAllocator) |
Definition at line 9 of file ImageAllocator.h.