Nymph Game Engine
Chaiscript based Game Engine
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Graphics::BaseSampler Class Reference

#include <base_sampler.h>

Public Member Functions

 BaseSampler ()
 
virtual ~BaseSampler ()
 
virtual void bind (const unsigned int texture_unit)
 
virtual unsigned int getSamplerObject () const noexcept
 

Constructor & Destructor Documentation

Graphics::BaseSampler::BaseSampler ( )
Graphics::BaseSampler::~BaseSampler ( )
virtual

Member Function Documentation

void Graphics::BaseSampler::bind ( const unsigned int  texture_unit)
virtual
unsigned int Graphics::BaseSampler::getSamplerObject ( ) const
virtualnoexcept

The documentation for this class was generated from the following files: