Nymph Game Engine
Chaiscript based Game Engine
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#include <base_sampler.h>
Public Member Functions | |
BaseSampler () | |
virtual | ~BaseSampler () |
virtual void | bind (const unsigned int texture_unit) |
virtual unsigned int | getSamplerObject () const noexcept |
Graphics::BaseSampler::BaseSampler | ( | ) |
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virtual |
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virtualnoexcept |