Nymph Game Engine
Chaiscript based Game Engine
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fsm.hpp File Reference
#include <memory>
#include <stdexcept>
#include <type_traits>
#include "events/subject.h"

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Classes

class  Events::FSM::StateReactor< DataType, StateType, TransitionType >
 Class for state reactor. More...
 
class  Events::FSM::FSM< DataType, StateType, TransitionType, Reactor >
 Generic Finite State Machine. More...
 

Namespaces

 Events
 
 Events::FSM