Nymph Game Engine
Chaiscript based Game Engine
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Classes | |
class | ConfigManager |
Class for configuration manager to load json configurations. More... | |
class | DebugCommandEvent |
Class for debug command event. More... | |
class | DebugParser |
Class for debug parser. More... | |
class | FPSCounter |
Class for fps counter. More... | |
class | ListCharactersEvent |
Class for list characters event. More... | |
class | ListLayersEvent |
Class for list layers event. More... | |
class | ListMapsEvent |
Class for list maps event. More... | |
class | LoadCharacterEvent |
Class for load character event. More... | |
class | LoadMapEvent |
Class for load map event. More... | |
class | ToggleFreeCameraEvent |
Class for toggle free camera event. More... | |
class | ToggleLayerEvent |
Class for toggle layer event. More... | |
class | ToggleLightsEvent |
class | WindowExitEvent |
Class for window exit event. More... | |
Typedefs | |
using | clock = std::chrono::high_resolution_clock |
using | microseconds = std::chrono::microseconds |
Functions | |
glm::vec3 | stringToVec3 (const std::string str) |
using Utility::clock = typedef std::chrono::high_resolution_clock |
using Utility::microseconds = typedef std::chrono::microseconds |
glm::vec3 Utility::stringToVec3 | ( | const std::string | str | ) |