Nymph Game Engine
Chaiscript based Game Engine
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Utility Namespace Reference

Classes

class  ConfigManager
 Class for configuration manager to load json configurations. More...
 
class  DebugCommandEvent
 Class for debug command event. More...
 
class  DebugParser
 Class for debug parser. More...
 
class  FPSCounter
 Class for fps counter. More...
 
class  ListCharactersEvent
 Class for list characters event. More...
 
class  ListLayersEvent
 Class for list layers event. More...
 
class  ListMapsEvent
 Class for list maps event. More...
 
class  LoadCharacterEvent
 Class for load character event. More...
 
class  LoadMapEvent
 Class for load map event. More...
 
class  ToggleFreeCameraEvent
 Class for toggle free camera event. More...
 
class  ToggleLayerEvent
 Class for toggle layer event. More...
 
class  ToggleLightsEvent
 
class  WindowExitEvent
 Class for window exit event. More...
 

Typedefs

using clock = std::chrono::high_resolution_clock
 
using microseconds = std::chrono::microseconds
 

Functions

glm::vec3 stringToVec3 (const std::string str)
 

Typedef Documentation

using Utility::clock = typedef std::chrono::high_resolution_clock
using Utility::microseconds = typedef std::chrono::microseconds

Function Documentation

glm::vec3 Utility::stringToVec3 ( const std::string  str)