Nymph Game Engine
Chaiscript based Game Engine
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utility_functions.h
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1 #ifndef UTILITY_FUNCTIONS_H
2 #define UTILITY_FUNCTIONS_H
3 #include <glm/glm.hpp>
4 #include <string>
5 
6 namespace Utility {
7  glm::vec3 stringToVec3(const std::string str);
8 }
9 
10 #endif
glm::vec3 stringToVec3(const std::string str)
Definition: utility_functions.cpp:5