參考資訊:
https://www.geeksforgeeks.org/socket-programming-cc/
server.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
int main(int argc, char const* argv[])
{
ssize_t r = 0;
int opt = 1;
int fd = -1;
int new_socket = 0;
char buf[255] = { 0 };
struct sockaddr_in addr = { 0 };
const char *hello = "hello from server !";
if (argc != 3) {
printf("Usage: %s IP Port\n", argv[0]);
return 0;
}
socklen_t addrlen = sizeof(addr);
fd = socket(AF_INET, SOCK_STREAM, 0);
setsockopt(fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt));
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = inet_addr(argv[1]);
addr.sin_port = htons(atoi(argv[2]));
bind(fd, (struct sockaddr *)&addr, sizeof(addr));
listen(fd, 3);
new_socket = accept(fd, (struct sockaddr *)&addr, &addrlen);
r = read(new_socket, buf, sizeof(buf));
printf("%s (r=%d)\n", buf, r);
send(new_socket, hello, strlen(hello), 0);
close(new_socket);
close(fd);
return 0;
}
client.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <unistd.h>
#include <arpa/inet.h>
int main(int argc, char const* argv[])
{
int r = 0;
int fd = -1;
char buf[255] = { 0 };
struct sockaddr_in addr = { 0 };
const char *hello = "hello from client !";
if (argc != 3) {
printf("Usage: %s IP Port\n", argv[0]);
return 0;
}
fd = socket(AF_INET, SOCK_STREAM, 0);
addr.sin_family = AF_INET;
addr.sin_port = htons(atoi(argv[2]));
inet_pton(AF_INET, argv[1], &addr.sin_addr);
connect(fd, (struct sockaddr *)&addr, sizeof(addr));
send(fd, hello, strlen(hello), 0);
r = read(fd, buf, sizeof(buf));
printf("%s (r=%d)\n", buf, r);
close(fd);
return 0;
}
編譯、執行
$ gcc server.c -o server
$ gcc client.c -o client
$ ./server 127.0.0.1 9999 &
$ ./client 127.0.0.1 9999
hello from client ! (r=19)
hello from server ! (r=19)