GNU
⊕
C/C++
‐
Hello, world!
‐
Time
‐
CRC32
‐
Signal
‐
Thread
‐
Daemon
‐
JSON-C
‐
Open DIR
‐
Scan DIR
‐
Backtrace
‐
RapidJSON
‐
System Log
‐
Ring Buffer
‐
Input_Event
‐
Get Environ
‐
Share Memory
‐
ZIP Compress
‐
LZ77 Compress
‐
Domain Socket
‐
Set Capability
‐
Protocol Buffers
‐
Multiline String
‐
Write Framebuffer
‐
TCP Server、Client
‐
UDP Server、Client
‐
Load Share Library
‐
Memory Map(PROT_EXEC)
‐
Read Data from USB HID
‐
Read File(Line by Line)
‐
Protocol Buffers(nanopb)
‐
Process Pipe Stream(popen)
‐
Get Private Profile String
‐
Print Format String to File
‐
Set Capability(In Container)
⊕
Assembly (ARM)
‐
開發環境
‐
Hello, world!(printf)
‐
Hello, world!(swi, eabi)
‐
Hello, world!(swi, oabi)
⊕
Assembly (ARM 64)
‐
開發環境
‐
Hello, world!(svc)
‐
Hello, world!(printf)
⊕
Assembly (MIPSEL)
‐
開發環境
‐
Hello, world!(printf)
‐
Hello, world!(syscall)
⊕
Assembly (RISC-V 64)
‐
開發環境
‐
Hello, world!(ecall)
‐
Hello, world!(printf)
⊕
Assembly (x86)
‐
開發環境
‐
Hello, world!(gs)
‐
Hello, world!(printf)
‐
Hello, world!(int 0x80)
‐
Hello, world!(sysenter)
⊕
Assembly (x64)
‐
開發環境
‐
Hello, world!(printf)
‐
Hello, world!(syscall)
‐
Hello, world!(int 0x80)
‐
Invoke
‐
Struct
‐
Set PID
‐
BASH Array
‐
CFLAGS -rdynamic
‐
CFLAGS -fsanitize=address
‐
Makefile .PHONY
‐
Makefile =、:=、?=、+=
‐
Makefile EXTRA_CFLAGS
‐
Makefile 列印Shell執行結果
‐
int 0x80、sysenter、syscall
‐
交換變數(無需暫存變數)
‐
為何變數要使用兩個!!符號
‐
如何在Preprocessor列印定義的數值
‐
關於musl libc: Share Library Unload問題
‐
解決Undefined reference to mq_timedreceive問題
‐
解決Undefined reference to __gmpn_invert_limb問題
Wine
⊕
Assembly (ARM 64)
‐
開發環境
‐
Hello, world!
⊕
C/C++
‐
開發環境
‐
Hello, world!
‐
Dialog
‐
Create Window
‐
Handle Event
⊕
Single Document Interface (SDI)
‐
Create Window
‐
Handle Event
‐
Keyboard Event
‐
Mouse Event
‐
Set Timer
‐
Set Scrollbar
⊕
Painting
‐
Set Pixel
‐
Create Brush
‐
Create Pen
‐
Create Font
‐
Draw Line
‐
Draw Rectangle
‐
Draw Ellipse
‐
Draw Polygon
‐
Draw Arc
‐
Draw Chord
‐
Draw Pie
‐
Draw Text
‐
BitBlt
‐
StretchBlt
⊕
Menu
‐
Resource
‐
CreateMenu
‐
SystemMenu
‐
TrackPopupMenu
⊕
Control
‐
Button
‐
Edit
⊕
Resource
‐
Icon
‐
RCData
‐
DialogBox
‐
VersionInfo
‐
StringTable
‐
Accelerator
‐
CreateDialog
⊕
Common Dialog
‐
OpenFile
‐
SaveFile
‐
FindText
‐
PageSetup
‐
ChooseFont
‐
ChooseColor
‐
ReplaceText
‐
如何顯示System Menu
‐
解決Error running cmd winemenubuilder.exe問題
ObjAsm
‐
開發環境
‐
Makefile
‐
Hello, world!
⊕
Dialog
‐
Create Window
‐
Handle Event
⊕
Single Document Interface (SDI)
‐
Create Window
‐
Handle Event
‐
Keyboard Event
‐
Mouse Event
‐
Set Timer
‐
Set Scrollbar
⊕
Painting
‐
Set Pixel
‐
Create Brush
‐
Create Pen
‐
Create Font
‐
Draw Line
‐
Draw Rectangle
‐
Draw Ellipse
‐
Draw Polygon
‐
Draw Arc
‐
Draw Chord
‐
Draw Pie
‐
Draw Text
‐
Build_UASM
‐
如何指定Instance給SetObject
‐
如何取得Method Address
‐
如何取得Object Template Address
‐
解決WC_DIALOG無法執行的問題
MASM32
‐
開發環境
‐
Makefile
‐
Hello, world!
⊕
Dialog
‐
Create Window
‐
Handle Event
⊕
Single Document Interface (SDI)
‐
Create Window
‐
Handle Event
‐
Keyboard Event
‐
Mouse Event
‐
Set Timer
‐
Set Scrollbar
⊕
Painting
‐
Set Pixel
‐
Create Brush
‐
Create Pen
‐
Create Font
‐
Draw Line
‐
Draw Rectangle
‐
Draw Ellipse
‐
Draw Polygon
‐
Draw Arc
‐
Draw Chord
‐
Draw Pie
‐
Draw Text
MinGW
⊕
C/C++
‐
開發環境
‐
Hello, world!
⊕
Dialog
‐
Create Window
‐
Handle Event
⊕
Single Document Interface (SDI)
‐
Create Window
‐
Handle Event
‐
Keyboard Event
‐
Mouse Event
‐
Set Timer
‐
Set Scrollbar
⊕
Painting
‐
Set Pixel
‐
Create Brush
‐
Create Pen
‐
Create Font
‐
Draw Line
‐
Draw Rectangle
‐
Draw Ellipse
‐
Draw Polygon
‐
Draw Arc
‐
Draw Chord
‐
Draw Pie
‐
Draw Text
‐
BitBlt
‐
Enumerate USB HID
‐
URLDownloadToFile
‐
Inline Assembly
‐
如何編譯成DLL
‐
如何編譯出最小Size的PE檔案
‐
解決Junk (%esp) after expression問題
‐
解決Undefined reference to InitCommonControlsEx問題
‐
解決Undefined reference to HidD_GetHidGuid(_GUID*)@4問題
⊕
OpenCV
‐
開發環境
⊕
C/C++
‐
Show MP4
‐
解決Error: recursive_mutex in namespace std does not name a type問題
‐
解決x86_64-w64-mingw32-gcc: error: unrecognized command line option -rdynamic問題
Netwide Assembler (NASM)
⊕
Assembly (x86)
‐
開發環境
‐
Hello, world!(gs)
‐
Hello, world!(printf)
‐
Hello, world!(int 0x80)
‐
Hello, world!(sysenter)
‐
Parse argv
⊕
Assembly (x64)
‐
開發環境
‐
Hello, world!(printf)
‐
Hello, world!(syscall)
‐
Hello, world!(int 0x80)
⊕
Win32 API
‐
開發環境
‐
head.asm
‐
Makefile
‐
Hello, world!
⊕
Dialog
‐
Create Window
‐
Handle Event
⊕
Single Document Interface (SDI)
‐
Create Window
‐
Handle Event
‐
Keyboard Event
‐
Mouse Event
‐
Set Timer
‐
Set Scrollbar
⊕
Painting
‐
Set Pixel
‐
Create Brush
‐
Create Pen
‐
Create Font
‐
Draw Line
‐
Draw Rectangle
‐
Draw Ellipse
‐
Draw Polygon
‐
Draw Arc
‐
Draw Chord
‐
Draw Pie
‐
Draw Text
⊕
Win32 API (NASMX)
‐
開發環境
‐
Makefile
‐
Hello, world!
⊕
Dialog
‐
Create Window
‐
Handle Event
⊕
Single Document Interface (SDI)
‐
Create Window
‐
Handle Event
‐
Keyboard Event
‐
Mouse Event
‐
Set Timer
‐
Set Scrollbar
⊕
Painting
‐
Set Pixel
‐
Create Brush
‐
Create Pen
‐
Create Font
‐
Draw Line
‐
Draw Rectangle
‐
Draw Ellipse
‐
Draw Polygon
‐
Draw Arc
‐
Draw Chord
‐
Draw Pie
‐
Draw Text
‐
解決Undefined reference to __udivdi3問題
‐
解決Undefined reference to _Unwind_Resume問題
‐
解決Undefined reference to dl_iterate_phdr問題
High Level Assembly (HLA)
⊕
Assembly (x86)
‐
開發環境
‐
Hello, world!
⊕
Win32 API (HLA v1.x)
‐
開發環境
‐
Makefile
‐
Hello, world!
⊕
Dialog
‐
Create Window
‐
Handle Event
⊕
Single Document Interface (SDI)
‐
Create Window
‐
Handle Event
‐
Keyboard Event
‐
Mouse Event
‐
Set Timer
‐
Set Scrollbar
⊕
Painting
‐
Set Pixel
‐
Create Brush
‐
Create Pen
‐
Create Font
‐
Draw Line
‐
Draw Rectangle
‐
Draw Ellipse
‐
Draw Polygon
‐
Draw Arc
‐
Draw Chord
‐
Draw Pie
‐
Draw Text
‐
解決w.WC_DIALOG定義錯誤問題
‐
解決Flex: input rules are too complicated (>= 32000 NFA states)問題
Flat Assembler (FASM)
⊕
Assembly (ARM)
‐
開發環境
‐
Hello, world!(swi, eabi)
‐
Hello, world!(swi, oabi)
⊕
Assembly (x86)
‐
開發環境
‐
Hello, world!(printf)
‐
Hello, world!(int 0x80)
⊕
Win32 API
‐
開發環境
‐
head.asm
‐
Makefile
‐
Hello, world!
⊕
Dialog
‐
Create Window
‐
Handle Event
⊕
Single Document Interface (SDI)
‐
Create Window
‐
Handle Event
‐
Keyboard Event
‐
Mouse Event
‐
Set Timer
‐
Set Scrollbar
⊕
Painting
‐
Set Pixel
‐
Create Brush
‐
Create Pen
‐
Create Font
‐
Draw Line
‐
Draw Rectangle
‐
Draw Ellipse
‐
Draw Polygon
‐
Draw Arc
‐
Draw Chord
‐
Draw Pie
‐
Draw Text
Visual C++ 6.0
‐
Drop File
‐
UTF-8轉BIG-5
‐
顯示倚天中文字型
‐
Capture Screen
⊕
Microsoft Fundation Class (MFC)
‐
開發環境
‐
main.mak
‐
Hello, world!
⊕
Dialog
‐
Create Window
‐
Handle Event
⊕
Single Document Interface (SDI)
‐
Create Window
‐
Handle Event
‐
Wow64
‐
分析USBView
‐
Export Makefile
‐
OutputDebugString
‐
CScrollView Dialog
‐
MakeSureDirectoryPathExists
‐
WM_CLOSE、WM_DESTROY、WM_QUIT
‐
GetKeyState、GetKeyboardState、GetAsyncKeyState
‐
FILE_FLAG_WRITE_THROUGH、FILE_FLAG_NO_BUFFERING
‐
解決執行管理權限問題
‐
解決無法自動顯示函數的問題
‐
解決Wine Service Pack Setup Error問題
‐
解決Cannot open file: afxcontrolbars.h問題
‐
解決Internal error during IncrBuildImage問題
‐
解決Err:module:import_dll Library krnl386.exe16問題
‐
解決Wine Read access denied for device L"\\??\\Z:\\"問題
‐
解決LNK1112: module machine type 'x64' conflicts with target machine type 'X86'問題
C++ Builder 6
⊕
Visual Component Library (VCL)
‐
開發環境
‐
main.mak
‐
Hello, world!
⊕
Single Document Interface (SDI)
‐
Create Window
‐
如何將*.bpr轉成*.mak
‐
解決無法在Wine環境下編譯的問題
Delphi 7
⊕
Visual Component Library (VCL)
‐
開發環境
‐
Hello, world!
⊕
Single Document Interface (SDI)
‐
Create Window
Free Pascal
⊕
Win32 API
‐
開發環境
‐
Hello, world!
⊕
Simple DirectMedia Layer (SDL) v1.2
‐
開發環境
‐
Hello, world!
‐
Fill Color
‐
Load BMP
FreeBASIC
⊕
Win32 API
‐
開發環境
‐
Hello, world!
⊕
Simple DirectMedia Layer (SDL) v1.2
‐
開發環境
‐
Hello, world!
‐
Fill Color
‐
Load BMP
‐
Build FreeBASIC(armhf)
‐
Build FreeBASIC(aarch64)
OpenCV
‐
開發環境
⊕
Window Utils
‐
Mouse Event
‐
Use Trackbar
⊕
Image Processing
‐
Show Image
‐
Gray Color
‐
Erode Image
‐
Convex Hull
‐
Dilate Image
‐
Find Contours
‐
Shape Distance
‐
Fast Line Detector
‐
Pixels Manipulation
⊕
Video Processing
‐
Play MP4
‐
Get Frame Count
‐
Save Frame to JPG
‐
Show Specific Frame
‐
Build OpenPose
‐
解決Error: SIFT has not been declared問題
‐
解決Opencv2/ximgproc.hpp: No such file or directory問題
‐
解決OpenCVHelper.obj : error LNK2019: unresolved external symbol void __cdecl cv::GaussianBlur問題
Simple DirectMedia Layer (SDL)
⊕
v1.2
‐
開發環境
⊕
C/C++
‐
Hello, world!
‐
Fill Color
‐
Load BMP
‐
Save BMP
‐
Load PNG
‐
Blit Surface
‐
Stretch Surface
‐
Convert Surface
‐
Color Key
‐
Keyboard Event
‐
Mouse Event
‐
Open Font
‐
Get Ticks
‐
Load Music
‐
Music Effect
‐
Hook Music Finished
‐
Pixels Manipulation
‐
Set Alpha
‐
Set Timer
‐
Add Timer
‐
Load BMP from Memory
‐
Load PNG from Memory
‐
Open Font from Memory
‐
Load Music from Memory
‐
Music Effect from Memory
‐
Thread
⊕
GFX
‐
Draw Box
‐
Draw Pixel
‐
Draw Line
‐
Draw Rectangle
‐
Draw Circle
‐
Draw Ellipse
‐
Draw Pie
‐
Draw Trigon
‐
Draw Polygon
‐
Draw Bezier
‐
Draw String
‐
SDL_AUDIODRIVER支援的類型
‐
SDL_VIDEODRIVER支援的類型
‐
SDL_FB_BROKEN_MODES用途
‐
SDL_Flip()、SDL_UpdateRect()
‐
SDL_SWSURFACE、SDL_HWSURFACE
‐
如何知道SDL是否設定成SDL_DOUBLEBUF
⊕
v2.0
‐
開發環境
⊕
C/C++
‐
Hello, world!
‐
Fill Color
‐
Draw Box
‐
Load BMP
‐
Save BMP
‐
Load PNG
‐
Save PNG
‐
Blit Surface
‐
Stretch Surface
‐
Convert Surface
‐
Rotate Render
‐
Color Key
‐
Keyboard Event
‐
Mouse Event
‐
Joystick Event
‐
Open Font
‐
Get Ticks
‐
Load Music
‐
Music Effect
‐
Pixels Manipulation
‐
Set Alpha
‐
Add Timer
‐
Load BMP from Memory
‐
Load PNG from Memory
‐
Open Font from Memory
‐
Load Music from Memory
‐
Music Effect from Memory
‐
Thread
‐
如何設定VSync
⊕
OpenGL ES 2.0
‐
開發環境
⊕
C/C++
‐
Get Version
‐
Fill Color
‐
Draw Triangle
‐
Use Shader
‐
Use Texture
‐
Rotate Texture
Wayland
⊕
Client
‐
開發環境
‐
Connect Server
‐
Add Listener
‐
Bind Compositor
‐
Create Surface
‐
Create Buffer
‐
Draw Pixel
‐
Redraw Pixel
‐
Ping Pong
⊕
OpenGL ES 2.0
‐
Get Version
‐
Use Texture
‐
WAYLAND_DEBUG
‐
如何使用Valgrind找出Memory Leak的地方
Rust
‐
開發環境
‐
Hello, world!
‐
SQLite
‐
Web Server
‐
Web Server(Form)
‐
Web Server(CRUD)
‐
PI - Monte Carlo
‐
PI - Monte Carlo(Parallelism)
‐
PI - Monte Carlo(Concurrency)
⊕
SDL v1.2
‐
Hello, world!
‐
Fill Color
‐
Draw Box
‐
Load BMP
Simple and Fast Multimedia Library (SFML)
⊕
C/C++
‐
開發環境
‐
Hello, world!
Golang
‐
開發環境
‐
Hello, world!
‐
解決Cannot load io/fs: malformed module path io/fs問題
Python
⊕
v3.x
‐
Graphviz
‐
File SHA1
‐
Connect MySQL
‐
Connect MongoDB
‐
如何讓Unittest只跑幾個特定的檔案
‐
解決cannot import name BPF from bcc問題
‐
解決Strings must be encoded before hashing問題
‐
解決ImportError: cannot import name encoders問題
‐
解決No module named xmlrunner.__main__; xmlrunner問題
‐
解決Module object has no attribute directive_defaults問題
C#
‐
開發環境
‐
Hello, world!
MCU 8051 IDE
‐
開發環境
‐
SFR
⊕
Assembly
‐
LED
‐
Button
Node.js
‐
開發環境
‐
Hello, world!
‐
Read YAML
‐
Ping Command
‐
如何透過Promise等待事件完成
JavaScript
‐
Write Text File
Java
⊕
Applet
‐
Hello, world!
LeetCode
⊕
C
⊕
注意事項
‐
Sort
‐
Array
‐
Global Variable
‐
1. Two Sum
‐
2. Add Two Numbers
‐
3. Longest Substring Without Repeating Characters
⊕
C++
‐
1. Two Sum
‐
2. Add Two Numbers
‐
3. Longest Substring Without Repeating Characters
⊕
Rust
‐
1. Two Sum
‐
2. Add Two Numbers
‐
3. Longest Substring Without Repeating Characters