參考資訊:
https://wiki.libsdl.org/FrontPage
main.c
#include <stdio.h>
#include <stdlib.h>
#include <SDL.h>
#include <SDL_timer.h>
Uint32 mytimer(Uint32 interval, void *param)
{
printf("%s: 0x%x\n", __func__, param);
return 0;
}
int main(int argc, char **argv)
{
const int w = 320;
const int h = 240;
const int bpp = 16;
SDL_Window *window = NULL;
SDL_Renderer *renderer = NULL;
SDL_Init(SDL_INIT_VIDEO);
window = SDL_CreateWindow("main", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, w, h, SDL_WINDOW_SHOWN);
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
SDL_RenderClear(renderer);
SDL_RenderPresent(renderer);
SDL_TimerID myid = SDL_AddTimer(1000, mytimer, (void*)0xdeadbeef);
SDL_Delay(3000);
SDL_RemoveTimer(myid);
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}
編譯、執行
$ gcc main.c -o main -lSDL2 -I/usr/include/SDL2
$ ./main
mytimer: 0xdeadbeef