參考資訊:
https://www.geeksforgeeks.org/udp-client-server-using-connect-c-implementation/
server.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include <netinet/in.h>
int main(int argc, char **argv)
{
int r = 0;
int fd = 0;
int len = 0;
char buf[255] = { 0 };
struct sockaddr_in servaddr = { 0 };
const char *hello = "hello from server !";
if (argc != 3) {
printf("Usage: %s IP Port\n", argv[0]);
return 0;
}
fd = socket(AF_INET, SOCK_DGRAM, 0);
servaddr.sin_addr.s_addr = inet_addr(argv[1]);
servaddr.sin_port = htons(atoi(argv[2]));
servaddr.sin_family = AF_INET;
bind(fd, (struct sockaddr*)&servaddr, sizeof(servaddr));
len = sizeof(struct sockaddr_in);
r = recvfrom(fd, buf, sizeof(buf), 0, (struct sockaddr*)&servaddr, &len);
printf("%s (r=%d)\n", buf, r);
sendto(fd, hello, strlen(hello), 0, (struct sockaddr*)&servaddr, sizeof(servaddr));
close(fd);
return 0;
}
client.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <unistd.h>
int main(int argc, char **argv)
{
int r = 0;
int fd = -1;
int len = 0;
char buf[255] = { 0 };
struct sockaddr_in servaddr = { 0 };
const char *hello = "hello from client !";
if (argc != 3) {
printf("Usage: %s IP Port\n", argv[0]);
return 0;
}
servaddr.sin_addr.s_addr = inet_addr(argv[1]);
servaddr.sin_port = htons(atoi(argv[2]));
servaddr.sin_family = AF_INET;
fd = socket(AF_INET, SOCK_DGRAM, 0);
sendto(fd, hello, strlen(hello), 0, (struct sockaddr*)&servaddr, sizeof(servaddr));
len = sizeof(struct sockaddr_in);
r = recvfrom(fd, buf, sizeof(buf), 0, (struct sockaddr*)&servaddr, (socklen_t *)&len);
printf("%s (r=%d)\n", buf, r);
close(fd);
return 0;
}
編譯、執行
$ gcc server.c -o server
$ gcc client.c -o client
$ ./server 127.0.0.1 9999 &
$ ./client 127.0.0.1 9999
hello from client ! (r=19)
hello from server ! (r=19)