參考資訊:
https://github.com/veandco/go-sdl2
https://github.com/veandco/go-sdl2-examples
https://pkg.go.dev/github.com/veandco/go-sdl2#section-readme
初始化
$ go version
go version go1.24.4 linux/amd64
$ go mod init main
main.go
package main
import "github.com/veandco/go-sdl2/sdl"
func main() {
sdl.Init(sdl.INIT_EVERYTHING);
defer sdl.Quit()
window, _ := sdl.CreateWindow("main", 0, 0, 320, 240, sdl.WINDOW_SHOWN)
defer window.Destroy()
screen, _ := window.GetSurface()
p := screen.Pixels()
for i := 0; i < (320 * 240 * 4); i = i + 4 {
p[i + 0] = 0x00
p[i + 1] = 0x00
p[i + 2] = 0xff
p[i + 3] = 0x00
}
window.UpdateSurface()
sdl.Delay(3000)
}
執行
$ go mod tidy $ go run -v main.go