--- title: Priest - of the Egypt Faction (Zetapack) layout: techtree --- Zetapack Techtree summary (home) | Game Help and Documentation
Priest | |
Type: | Combat Unit |
Creation: | Produced by Temple |
Total Cost: | |
Production Time: | 120 |
Maximum Hitpoints: | 700 |
Regeneration of Hitpoints: | 1 |
Maximum Energy Points: | 500 |
Regeneration Energy Points: | 5 |
Armor-Strength: | 20 |
Armor-Type: | Leather |
Sight-Range: | 10 |
'Priest' is able to Produce: | Mummy Anubis Warrior |
'Priest' is able to Upgrade: | Speedup Priest Production |
'Priest' is a Requirement for: | Obelisk |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 210 |
Attack Command: Energy Attack |
Target: Ground and air units Strength: 85+-25 Range: 9 Splash-Radius: 4 Splash also damages own units! Type: Energy Attack Speed: 250 Start Time: 0.5 Energy-Cost: 15 This Attack Skill is used on "Hold Position" |
Level(s): |
Elite at 3 kills Hitpoints: 700 -> 1050 Energy Points: 500 -> 750 Armor Strength: 20 -> 30 Sight: 10 -> 12 |
Upgrades Available: | Speedup Priest Production (Production Speed: +150) |
Repair/Heal Skill: Heal | Healing: Mummy, Anubis Warrior, Chicken, Priest, Slave, Snake, Spearman, Spearthrower, Scarab Repair/Heal Speed: 210 |