--- title: Battering Ram - of the Romans Faction (Zetapack) layout: techtree --- Zetapack Techtree summary (home) | Game Help and Documentation

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Battering Ram Battering Ram
Battering Ram
Type:Combat Unit
Creation:Morphing from Wartime Mechanic
Total Cost: Gold180 Wood210 Grace2 
(Cost for Battering Ram with 20 % discount = Gold 80 Wood 160 Grace 2 
 + cost for Wartime Mechanic = Gold100 Wood50  )
Production Time:120
Maximum Hitpoints:2700
Regeneration of Hitpoints:5
Armor-Strength:45
Armor-Type:Leather
Sight-Range:15
Needed to build 'Battering Ram':Advanced Architecture
Blacksmith Shop
Movement Type:Ground Unit
Move Command: Move Speed: 110
Attack Command: Attack Land
Attack Land
Target: Only ground units
Strength: 500+-100
Range: 2
Splash-Radius: 1
Splash also damages own units!
Type: Beat
Attack Speed: 150
Start Time: 0.5
This Attack Skill is used on "Hold Position"
Attack Command: Attack Air
Attack Air
Target: Only air units
Strength: 445+-20
Range: 10
Type: Piercing
Attack Speed: 150
Start Time: 0.25
Level(s): Elite at 8 kills
Hitpoints: 2700 -> 4050
Armor Strength: 45 -> 67
Sight: 15 -> 18
Upgrades Available:Sign Of Mars (Sight: +1, Attack Strength: +10, Armor: +10, Move: +8)