--- title: Wartime Mechanic - of the Romans Faction (Zetapack) layout: techtree --- Zetapack Techtree summary (home) | Game Help and Documentation
Wartime Mechanic | |
Type: | Worker Unit Combat Unit |
Creation: | Produced by Military Camp |
Total Cost: | |
Production Time: | 80 |
Maximum Hitpoints: | 500 |
Regeneration of Hitpoints: | 1 |
Armor-Strength: | 15 |
Armor-Type: | Metal |
Sight-Range: | 13 |
'Wartime Mechanic' is able to Build: | Eagle Pillar Guard Tower |
Needed to build 'Wartime Mechanic': | Training Camp Blacksmith Shop |
Movement Type: | Ground Unit |
Move Command: Move | Speed: 170 |
Morph Skill: Build Catapult | Morphing to: Catapult Refund (Discount): 40 % Morph Speed: 450 |
Morph Skill: Build Br | Morphing to: Battering Ram Refund (Discount): 20 % Morph Speed: 450 |
Morph Skill: Build Ballista | Morphing to: Ballista Refund (Discount): 20 % Morph Speed: 450 |
Attack Command: Hot Oil |
Target: Only ground units Strength: 200+-175 Range: 6 Splash-Radius: 1 Splash also damages own units! Type: Energy Attack Speed: 35 Start Time: 0.5 This Attack Skill is used on "Hold Position" |
Upgrades Available: | Sign Of Mars (Sight: +1,
Attack Strength: +10,
Armor: +10,
Move: +8) |
Repair/Heal Skill: Repair | Repairing: Eagle Pillar, Colosseum, Training Camp, Blacksmith Shop, Temple, Military Camp, Guard Tower, Gladiator School Repair/Heal Speed: 200 |
Repair/Heal Skill: Heal | Healing: Slave, Spearman, Archer, Swordsman, Cavalry, Tribune, Turtle Formation, General, Wartime Mechanic, Fire Archer, Gladiator, Guard, Battering Ram, Axe Man, Catapult, Ballista Repair/Heal Speed: 200 |