Input System  v0.1
ISX.Gamepad Class Reference

An Xbox-style gamepad with two switcks, a D-Pad, four face buttons, two triggers, two shoulder buttons, and two menu buttons. More...

Inheritance diagram for ISX.Gamepad:
ISX.InputDevice ISX.InputControl ISX.XInput.XInputController

Additional Inherited Members

- Public Member Functions inherited from ISX.InputDevice
virtual void OnConfigurationChanged ()
 Called by the system when the configuration of the device has changed. More...
 
- Properties inherited from ISX.InputDevice
bool remote [get]
 Whether the device is mirrored from a remote input system and not actually present as a "real" device in the local system. More...
 
bool native [get]
 Whether the device comes from the native Unity runtime. More...
 
double lastUpdateTime [get]
 Timestamp of last state event used to update the device. More...
 

Detailed Description

An Xbox-style gamepad with two switcks, a D-Pad, four face buttons, two triggers, two shoulder buttons, and two menu buttons.

See also
GamepadState