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Input System
v0.1
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Mark a data member in a state struct as being an input control. More...
Inherits Attribute.
Mark a data member in a state struct as being an input control.
The system will scan the state for those and automatically construct InputControl instances from them.
If applied to a field, set ups an actual instance of InputControl. If applied to a property, modifies the InputControl instances *inside* the control the property references.