| Home Page | Recent Changes | Preferences

Custom Toolbox Buttons

The last group of buttons on the toolbox of the UnrealEd interface is for user-defined buttons. These are simply aliases to UnrealEd Console commands, so they're fairly limited in scope.

These are defined in UnrealEd.ini?.

[Custom_Toolbox]

Custom Toolbox Syntax

[UserDefinedGroup]
The name of the section located in UnrealEd.ini
NumButtons
the count of all the user-defined buttons
ButtonX = Hint , Bitmap , Command

X - begins with 0, then 1,2,3 and so on

Hint - the text if mouse cursor over the button

Bitmap - the bitmap filename without extension (must be stored in System\EditorRes)

Command UnrealEd Engine Command (see UnrealEd 2 Console)

Example

This can be added if not exists or be changed in UnrealEd.ini. This example is only used in UnrealED by a default UT2003/UT2004 installation.

[UserDefinedGroup]
NumButtons=6
Button0=Mirror X,MirrorX,Actor Mirror X=-1
Button1=Mirror Y,MirrorY,Actor Mirror Y=-1
Button2=Mirror Z,MirrorZ,Actor Mirror Z=-1
Button3=Select All Inside,SelectInside,Actor Select Inside
Button4=Clip Z in WireFrame,ClipZ,Actor Clip Z
Button5=Align view on Actor,CameraAlign,Camera Align

Utilities

Toolbar Creator is a handy application that sets up custom buttons for you.

Packs

A number of packs fo useful buttons are available on the web:

Related Topics


Category Mapping

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

FAQs

Help Desk

Mapping Topics

Mapping Lessons

UnrealEd Interface

UnrealScript Topics

UnrealScript Lessons

Making Mods

Class Tree

Modeling Topics

Chongqing Page

Log In