| Home Page | Recent Changes | Preferences

GameInfo (DX)

DX :: Object (DX) >> Actor (DX) >> [Info (DX)]? >> GameInfo (Engine)

default game info is normal single player

Differences from UT

  • bVeryLowGore is not globalconfig in DX
  • DX doesn't have bExternalBatcher() property
  • DX doesn't have MessageMutator()
  • EnabledMutators is global in UT, local to GetRules() function in DX.
  • UT's AdminLogout() function has new stuff
    • DX doesn't do stuff if Admin password is empty string, don't know why
  • UT's GetInfo() function has new stuff for WorldLogging, DX doesn't
  • GetRules() function in DX, looks like it always does the mutator looping, EnabledMutators isn't defined outside of the function
  • Login() event slightly different
  • AddDefaultInventory() a little different
  • Killed() function changed
  • no RegisterMessageMutator() function in DX
  • PickupQuery changed in UT (no Mutator stuff in DX)
  • UT adds new stuff to AllowsBroadcast() function
  • Endgame() function different, DX has no mutator stuff here
  • usual differences in defaultproperties, but IPPolicies looks very different (an array in UT, not in DX?)

Category Class (DX)

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

FAQs

Help Desk

Mapping Topics

Mapping Lessons

UnrealEd Interface

UnrealScript Topics

UnrealScript Lessons

Making Mods

Class Tree

Modeling Topics

Chongqing Page

Log In