| Home Page | Recent Changes | Preferences

GuardPoint

UT :: Actor (UT) >> Keypoint (UT) >> GuardPoint (Package: Engine?, UnrealShare?)

The GuardPoint is a keypoint generated by ScriptedPawns set with Orders to guard an item. This is spawned automatically by the ScriptedPawn code during it's StartUp state. There appears to be no need to place them explicitly.

Properties

Functions

Related Topics

Discussion

SuperApe: Added this page when I found the code within ScriptedPawn that spawns this actor. Unfortunately, I do not have this actor's code and can't confirm any other Properties, Functions or the Package name. If you can, please fill it in/correct. Thanks.


Category Class (UT)

Category To Do – See discussion note above.

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

FAQs

Help Desk

Mapping Topics

Mapping Lessons

UnrealEd Interface

UnrealScript Topics

UnrealScript Lessons

Making Mods

Class Tree

Modeling Topics

Chongqing Page

Log In