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HunterKiller/UScriptUML

Introduction

After looking for something like this on the web without much success, I decided to do it by myself. My goal is make a program that imports UnrealScript code into Wikipedia logo Unified Modeling Language (UML) diagrams (I use the free Poseidon for UML). I am using Visual Basic 6, as this is my strongest language.

Features

Current

  • Import Packages and Classes listed in EditPackages

To be developed

  • Import Properties
  • Import Methods (functions)
  • Import States
  • Import DefaultProperties
  • Design Relationship between classes

Wishlist

  • A Ferrari 360 Spider :)

Related links

[Gentleware Poseidon for UML home page]

[Visual Paradigm for UML home page]

Comments

Anyone have a bit of web space to host my distribution files? Thanks in advance!

El Muerte: I was looking into this too (as plugin for UnCodeX). The XMI format is quite a big chunk of info to go through and it appears that each tool has it's own XMI like format. It's quite a mess. But most annoying would be that even though you can dump everything to a nice XMI file for tools to import, they will make a rendering mess of it because they expect the XMI file to contain positioning info too. Ofcourse this was over a year ago, maybe things have changed a bit.

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